Chasm: The Rift similar games & best alternatives
Should you play it?
Prepare for terror in this ground-breaking classic old-school FPS. Following the destruction of Time you are left to battle in this horrific hellhole of multilevel interconnected missions populated by gruesome grotesque creatures.
What works
- Unique enemy dismemberment system
- Atmospheric music and visuals
- Challenging and strategic combat
- Faithful remaster with modern enhancements
- Short and nostalgic gameplay experience
Things to keep in mind
- Short game length
- Some frustrating level design and traps
- High price relative to content
- Clunky controls and janky engine limitations
- Lack of multiplayer or social features
What to play next
Similar games, hidden gems, and fresh directions from this game.
Top picks
Games that feel the closest overall
Hidden Gems
Less popular games with surprisingly high similarity
If you liked…
Recommendations by what you enjoyed most
Similarity map
Explore nearby similar games and see why they’re close.
Chasm: The Rift: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Value, Expression, Relaxation.
Why this game works
A motivational profile of the game, with the closest similar game for each player motivation.
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Autonomy
Game with the same Autonomy vibe
3"Players have freedom to explore levels, solve puzzles, and choose weapons, though gameplay is mostly linear."
VLADiK BRUTAL
"Players have freedom to explore levels, choose weapons, and solve boss puzzles with some strategic options, though constrained by linear level design and engine limitations."
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Competence
Game with the same Competence vibe
4"The game challenges players with puzzles, combat requiring skillful aiming and resource management, and overcoming boss fights, providing feedback on performance."
Echoes of the Living
"The game challenges players with difficult combat, requiring tactical weapon use, dismemberment strategies, and puzzle-like boss fights demanding skill and persistence."
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Competition
Game with the same Competition vibe
-3"Focus is on single-player experience with no mention of ranked modes or leaderboards; gameplay is casual and story-driven."
Neptunia x SENRAN KAGURA: Ninja Wars
"Focus is on single-player experience without mention of ranked modes or leaderboards; multiplayer is absent or minimal."
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Continuation
Game with the same Continuation vibe
1"Short game length but some players enjoy replaying for achievements and nostalgia."
Haunt the House: Terrortown
"Players report short game length and some frustration with traps and difficulty, but also nostalgic attachment and replay for achievements and addons."
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Cooperation
Game with the same Cooperation vibe
-5"Entirely single-player with no cooperative gameplay elements mentioned."
Mages of Mystralia
"Entirely single-player oriented with no cooperative gameplay elements mentioned."
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Creativity
Game with the same Creativity vibe
3"Creative enemy designs, unique horror scenarios, and additional secret modes show player engagement with novel content."
Lost in Vivo
"Unique features like enemy dismemberment, environmental interactions, and creative boss puzzles show player engagement with novel mechanics."
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Domination
Game with the same Domination vibe
-4"No evidence of exerting control over others; gameplay is solo and focused on personal challenge."
STAR WARS™: Bounty Hunter™
"No evidence of exerting control over others; gameplay is solitary and focused on personal challenge."
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Escapism
Game with the same Escapism vibe
4"The dark, mysterious story and immersive atmosphere provide strong escapism from real life."
Yesterday Origins
"Strong atmospheric immersion and nostalgic appeal provide escapism into a dark, tense, fictional world."
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Expectation
Game with the same Expectation vibe
-4"Players engage voluntarily out of interest and nostalgia rather than obligation or external pressure."
FINAL FANTASY
"Players engage voluntarily out of interest and nostalgia rather than obligation or external pressure."
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Experimenting
Game with the same Experimenting vibe
3"Players experiment with different weapons, combos, and puzzle solutions within the game’s mechanics."
Darksiders Warmastered Edition
"Players experiment with dismemberment tactics, weapon effectiveness, and puzzle solutions, though within a limited game scope."
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Exploration
Game with the same Exploration vibe
2"Some hidden passages and secrets encourage exploration within mostly linear levels."
Kero Blaster
"Levels encourage exploration despite linearity and some confusing layouts; players seek keys and hidden switches."
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Expression
Game with the same Expression vibe
-4"No customization or avatar personalization; presentation is fixed and standardized."
FORM
"No customization or avatar personalization; presentation is fixed and standardized."
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Fantasy
Game with the same Fantasy vibe
4"Set in a dark dystopian fantasy world with supernatural elements and imaginative fiction."
Library Of Ruina
"Set in a dark sci-fi/fantasy world with time travel, monsters, and supernatural elements typical of imaginative fiction."
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Fellowship
Game with the same Fellowship vibe
-5"No social or community features; play is solitary."
Weird RPG
"No social or community features; play is solitary."
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Growth
Game with the same Growth vibe
3"Players develop skills in combat, puzzle solving, and navigation through challenging levels."
STAR WARS™ Dark Forces (Classic, 1995)
"Players develop skills in combat tactics, puzzle solving, and navigation through challenging levels."
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Health
Game with the same Health vibe
-5"No physical activity or health-related gameplay elements; typical sedentary FPS experience."
METAL EDEN
"No physical activity or health-related gameplay elements; typical sedentary FPS experience."
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Idle
Game with the same Idle vibe
-4"Requires focused attention for puzzles, combat, and navigation; not suited for passive or background play."
Metro Gravity
"Requires focused attention due to challenging combat, traps, and puzzles; not suitable for passive or background play."
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Intimacy
Game with the same Intimacy vibe
-5"No close social interactions or emotional sharing; solitary gameplay."
Quantum Conundrum
"No close social interactions or emotional sharing; solitary gameplay."
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Leadership
Game with the same Leadership vibe
-5"No leadership or group management roles; single-player experience."
Axiom Verge
"No leadership or group management roles; single-player experience."
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Progression
Game with the same Progression vibe
3"Players collect weapons, ammo, and keys to progress through levels and unlock new areas."
DEAD TRASH
"Players collect weapons, keys, and power-ups, progressing through levels and unlocking new areas."
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Relaxation
Game with the same Relaxation vibe
-3"Game is tense and challenging, often causing frustration rather than relaxation."
FORCED: Slightly Better Edition
"Game is tense and challenging with frequent traps and enemy ambushes, causing frustration rather than relaxation."
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Sensation
Game with the same Sensation vibe
3"Atmospheric music, sound, and visuals provide sensory stimulation and emotional engagement."
Ann
"Atmospheric music, sound effects, and visual effects provide sensory stimulation and emotional engagement."
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Status-5
No nearest game available
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Story
Game with the same Story vibe
3"Narrative is present with cutscenes and lore, providing context and immersion beyond isolated gameplay."
Cyber Shadow
"Includes a narrative with cutscenes and character interactions, providing context beyond isolated gameplay."
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Strategy
Game with the same Strategy vibe
4"Combat and boss fights require strategic thinking, timing, and planning."
Hollow Knight
"Combat and boss fights require strategic weapon choice, dismemberment tactics, and puzzle solving."
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Thrill
Game with the same Thrill vibe
3"Tense moments from traps, timed jumps, and enemy encounters provide suspense and excitement."
Tomb Raider I (1996)
"Tense atmosphere, traps, and challenging enemies create suspense and moments of relief."
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Value
Game with the same Value vibe
-2"Many players feel the game is short and somewhat overpriced at full price, recommending purchase on sale."
Warhammer 40,000: Shootas, Blood & Teef
"Players note the game is short and somewhat overpriced, recommending purchase mainly on sale."
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Violence
Game with the same Violence vibe
4"Focus on combat, killing enemies, and graphic violence."
Blood Feed
"Focus on combat, shooting, and dismemberment of enemies with graphic violence."
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Survival
Game with the same Survival vibe
3"Players must avoid damage and manage health by killing enemies to survive through levels."
High Hell
"Players must manage health and avoid traps and enemy attacks to survive through levels."
Last update: 27/05/2026