Resident Evil Revelations Thumbnail

Resident Evil Revelations similar games & best alternatives

Resident Evil Revelations

PC (Microsoft Windows), Nintendo Switch • 2013

Related articles

Quick resume

Resident Evil® Revelations returns redefined for PC complete with high quality HD visuals, enhanced lighting effects and an immersive sound experience.

Global score

81/100

Genres

Action, Adventure, Shooter

Similar games

    Pros

    • Engaging episodic story with plot twists
    • Atmospheric horror setting on cruise ship
    • Weapon customization and upgrades
    • Addictive raid mode with co-op
    • Smooth controls and gameplay

    Cons

    • Linear and repetitive level design
    • Lack of co-op in main campaign
    • Dated graphics and animations
    • Some clunky controls and camera issues
    • Poor localization and voice acting

    Analysis

    A very typical example of its motivational profile. Motivations that often define this kind of title include Cooperation, Fellowship, Intimacy, Leadership. Here, the score leans higher than usual among comparable games on Status, Competition. It leans lower than usual among comparable games on Intimacy.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players can explore the ship and revisit areas with some freedom, but the game is still mostly linear and episodic with set story progression."

    • Competence
      3

      "Gameplay involves skillful shooting, weapon upgrades, and tactical combat with limited ammo, providing a moderate challenge."

    • Competition
      1

      "Raid mode offers cooperative multiplayer but no ranked or competitive modes; focus is more on cooperation than competition."

    • Continuation
      3

      "Raid mode provides high replayability and long-term engagement beyond the campaign."

    • Cooperation
      4

      "Raid mode supports online and local co-op play, encouraging teamwork; campaign is single-player only."

    • Creativity
      2

      "Weapon customization and scanning mechanics encourage player experimentation within predefined structures."

    • Domination
      -3

      "Interactions emphasize shared cooperation and mutual support rather than dominance or power over others."

    • Escapism
      4

      "Atmospheric horror and immersive story provide strong escape from real life."

    • Expectation
      -4

      "Players engage voluntarily out of interest and enjoyment rather than obligation."

    • Experimenting
      3

      "Players explore different characters, weapon mods, and strategies, especially in Raid mode."

    • Exploration
      2

      "Exploration of the ship and revisiting areas is encouraged but within a mostly linear environment."

    • Expression
      2

      "Weapon upgrades and character skins allow some degree of personal expression."

    • Fantasy
      4

      "The game features fictional viruses, monsters, and conspiracies in an imaginative horror setting."

    • Fellowship
      3

      "Raid mode fosters community and social play, though campaign is single-player focused."

    • Growth
      3

      "Players develop skills, upgrade weapons, and progress through story and Raid mode levels."

    • Health
      -4

      "Typical sedentary gameplay without physical activity or health-related features."

    • Idle
      -3

      "Requires focused attention during gameplay; not designed for idle or background play."

    • Intimacy
      -3

      "Social interactions are limited to cooperative gameplay without deep emotional connections."

    • Leadership
      -2

      "Players mostly cooperate as equals; no strong leadership or management roles."

    • Progression
      4

      "Strong emphasis on collecting weapon parts, upgrades, and character levels especially in Raid mode."

    • Relaxation
      1

      "Tense atmosphere with moments of action and horror; some players find it engaging rather than purely relaxing."

    • Sensation
      3

      "Atmospheric audio and visual design provide sensory stimulation and emotional engagement."

    • Status
      1

      "Some social recognition possible through multiplayer and achievements but not a major focus."

    • Story
      4

      "Episodic narrative with multiple characters and plot twists provides strong story immersion."

    • Strategy
      3

      "Combat and resource management require tactical thinking and planning."

    • Thrill
      3

      "Horror elements and boss fights create suspense and moments of thrill."

    • Value
      3

      "Good replay value especially with Raid mode; generally considered worth the price."

    • Violence
      4

      "Combat against monsters and enemies is a core gameplay element."

    • Survival
      3

      "Players manage limited resources and avoid threats to survive in hostile environments."

    Last update: 29/04/2026