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Analogue: A Hate Story

Mac, PC (Microsoft Windows), Linux • 2012

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Quick resume

A dark visual mystery novel featuring transhumanism, traditional marriage, loneliness, and cosplay. Two pursuable characters. Five endings. Welcome to the future.

Global score

93/100

Genres

Indie, Visual Novel, Adventure

Pros

  • Compelling and mature story
  • Unique interactive narrative style
  • Multiple endings and replayability
  • Thought-provoking social themes
  • Immersive sci-fi setting

Cons

  • Heavy reading requirement
  • Minimal gameplay and visuals
  • Short playtime
  • Some ui clunkiness
  • Timed hacking segment can be frustrating

Motivations

  • Autonomy
    4

    "Players explore logs and interact with AIs at their own pace, making choices that affect story outcomes."

  • Competence
    2

    "Requires reading comprehension and puzzle solving, including command line input, but gameplay is light."

  • Competition
    -4

    "Focus is on personal investigation and story discovery without player comparison or leaderboards."

  • Continuation
    3

    "Multiple endings and replayability encourage continued engagement despite short playtime."

  • Cooperation
    3

    "Interaction with two AIs and interpreting their differing perspectives involves cooperative dialogue."

  • Creativity
    3

    "Players piece together story by exploring logs and choosing dialogue paths, enabling narrative creativity."

  • Domination
    -3

    "Interactions with AIs are balanced and respectful; no evidence of exerting control over others."

  • Escapism
    4

    "Immersive sci-fi setting and dark narrative provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story and themes, not obligation or pressure."

  • Experimenting
    3

    "Nonlinear story and multiple endings encourage trying different dialogue choices and paths."

  • Exploration
    4

    "Players discover new logs and secrets about the ship’s history through exploration."

  • Expression
    2

    "Limited character customization (AI outfits) but mostly standardized presentation."

  • Fantasy
    3

    "Futuristic sci-fi setting with AI characters and space colony offers imaginative fiction."

  • Fellowship
    1

    "Some social interaction with AIs, but primarily a solitary experience."

  • Growth
    3

    "Players learn about complex social issues and history, gaining knowledge and insight."

  • Health
    -5

    "Sedentary reading experience with no physical activity involved."

  • Idle
    -3

    "Requires focused attention to read and interpret logs; not suitable for casual or background play."

  • Intimacy
    2

    "Emotional connection with AI characters and story fosters some intimacy."

  • Leadership
    -4

    "Player supports and interacts with AIs rather than leading or directing others."

  • Progression
    3

    "Progression through unlocking logs and story pieces; multiple endings provide advancement."

  • Relaxation
    2

    "Generally calm reading experience with some tension during timed hacking segment."

  • Sensation
    1

    "Minimal sensory stimulation; focus is on text and music atmosphere."

  • Status
    -4

    "No social recognition or ranking; experience is private and personal."

  • Story
    5

    "Strong narrative focus with deep, emotional, and complex story."

  • Strategy
    2

    "Some puzzle solving and decision making involved, but overall straightforward."

  • Thrill
    1

    "Some suspense in story and timed hacking section, but mostly controlled experience."

  • Value
    3

    "Good value for price with engaging story and replayability."

  • Violence
    -4

    "No combat or destruction; focus on reading and investigation."

  • Survival
    1

    "Some survival elements in story, but gameplay is low risk and stable."

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    Last update: 06/03/2026