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Mask of the Rose

Xbox One, PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2023

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Quick resume

A marvellous romance with a hint of murder, where every playthrough is different! Seek love, friendship, or more... intimate encounters. Help a murdered man find justice. And watch out for the bats.

Global score

77/100

Genres

Role-playing (RPG), Indie, Visual Novel, Adventure

Pros

  • Rich and immersive narrative
  • Deep character relationships and romance options
  • Beautiful art and atmospheric music
  • High replayability with multiple story paths
  • Inclusive and diverse representation

Cons

  • Slow pacing and frustrating ui delays
  • Lack of manual save function
  • Clunky and confusing storycrafting mechanics
  • Limited daily actions constrain exploration
  • Some repetitive dialogue and mechanical relationship prompts

Motivations

  • Autonomy
    4

    "Players have significant freedom to choose their own backstory, relationship paths, and how to spend limited daily actions, allowing personal direction."

  • Competence
    2

    "The game involves puzzle-like storycrafting and relationship management requiring skill, but some mechanics are described as clunky or confusing."

  • Competition
    -4

    "Focus is on personal narrative and exploration without competitive elements or leaderboards."

  • Continuation
    4

    "Strong desire for multiple playthroughs to uncover different storylines, mysteries, and relationship outcomes."

  • Cooperation
    -3

    "Gameplay centers on individual investigation and relationship building rather than teamwork with other players."

  • Creativity
    4

    "Players create and modify stories via a storycrafting system and customize character relationships and clothing to influence outcomes."

  • Domination
    -4

    "Interactions emphasize mutual relationships and equal participation rather than exerting control or superiority."

  • Escapism
    5

    "Highly immersive narrative and atmospheric setting provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest in story, world, and characters rather than obligation."

  • Experimenting
    4

    "Encourages trying different dialogue options, relationship paths, and story outcomes across multiple playthroughs."

  • Exploration
    4

    "Players discover new characters, secrets, and storylines in a richly detailed world with many hidden elements."

  • Expression
    3

    "Customization of clothing and relationship choices allows personal expression within the narrative."

  • Fantasy
    5

    "Set in a gothic, cosmic horror universe with fantastical elements and imaginative fiction."

  • Fellowship
    2

    "Some sense of community through shared interest in the Fallen London universe, but gameplay is largely solo."

  • Growth
    3

    "Players learn game mechanics, uncover mysteries, and develop character relationships over multiple playthroughs."

  • Health
    -5

    "Sedentary visual novel gameplay with no physical activity component."

  • Idle
    -3

    "Requires focused attention on dialogue and choices; not designed for background or idle play."

  • Intimacy
    4

    "Strong focus on forming close relationships, including friendships, romances, and varied interpersonal connections."

  • Leadership
    -3

    "Players act individually without leading or managing groups."

  • Progression
    3

    "Progression through unlocking storylines, relationship levels, and clothing items across playthroughs."

  • Relaxation
    2

    "Some players find the pacing slow and frustrating, but others enjoy the immersive, atmospheric flow."

  • Sensation
    3

    "Enjoyable art, music, and atmospheric elements provide sensory pleasure."

  • Status
    -4

    "No social recognition or ranking systems; focus is on personal story experience."

  • Story
    5

    "Narrative immersion is central, with complex plots, character interactions, and layered mysteries."

  • Strategy
    3

    "Requires planning how to spend limited actions, managing relationships, and crafting stories to solve mysteries."

  • Thrill
    2

    "Some suspense from mystery-solving and relationship outcomes, but overall controlled and deliberate gameplay."

  • Value
    3

    "Players perceive good value in rich narrative content and replayability, though some frustration with mechanics."

  • Violence
    -4

    "Focus on investigation, relationships, and story rather than combat or destruction."

  • Survival
    -3

    "No direct survival mechanics; gameplay occurs in stable narrative conditions."

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    Last update: 06/03/2026