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ANEURISM IV

PC (Microsoft Windows), Mac • 2025

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Quick resume

A dystopian simulator where your choices shape a decaying city. Join other players to protect the metropolis from ruin, hasten its downfall, or simply work in the factories. With no set goals or rules, every action has consequences in a world teetering on the brink.

Global score

79/100

Genres

Action, Role-playing (RPG), Simulator, Indie

Pros

  • Immersive dystopian atmosphere
  • Deep emergent roleplay and social interaction
  • Player-driven economy and justice system
  • Active developer engagement
  • Unique faction and survival mechanics

Cons

  • Steep learning curve
  • Server lag and connectivity issues
  • Limited tutorial and onboarding
  • Some balance and content depth issues
  • Toxic player behavior in some servers

Motivations

  • Autonomy
    4

    "Players have high freedom to choose roles, actions, and emergent gameplay without admin interference."

  • Competence
    3

    "Players engage in skillful tasks like crafting, combat, and role-specific jobs with meaningful feedback and consequences."

  • Competition
    2

    "Some competitive elements exist such as faction wars and player conflicts, but much focus is on personal and group survival."

  • Continuation
    4

    "Many players report long sessions and deep engagement with emergent stories and social dynamics."

  • Cooperation
    4

    "Strong emphasis on teamwork in jobs, faction activities, and social groups like unions and cults."

  • Creativity
    3

    "Players create emergent stories, form groups, and roleplay unique characters within the sandbox."

  • Domination
    3

    "Some players exert power through violence, gang leadership, and intimidation, but balanced by social consequences."

  • Escapism
    4

    "The dystopian setting and immersive roleplay provide strong escape from real life."

  • Expectation
    -3

    "Players engage voluntarily out of intrinsic interest and emergent fun rather than obligation."

  • Experimenting
    3

    "Players explore different roles, strategies, and social interactions in a dynamic environment."

  • Exploration
    2

    "Players navigate a complex city and discover social and environmental secrets, though map size is moderate."

  • Expression
    2

    "Roleplay and social identity allow for personal expression, though character customization is limited."

  • Fantasy
    3

    "The dystopian, surreal setting and faction lore provide a strong fictional fantasy experience."

  • Fellowship
    4

    "Community and group identity are central, with players forming lasting social bonds and reputations."

  • Growth
    3

    "Players learn complex mechanics, social dynamics, and improve roleplay skills over time."

  • Health
    -4

    "Gameplay is sedentary with no physical activity; some players report stress from harsh social interactions."

  • Idle
    -3

    "Requires continuous attention and engagement; downtime is minimal and players must actively participate."

  • Intimacy
    2

    "Players form social connections and alliances, though emotional sharing is limited by game context."

  • Leadership
    3

    "Players can lead groups, gangs, or factions and influence server dynamics."

  • Progression
    3

    "Players accumulate credits, items, and status through jobs and social roles, though resets occur."

  • Relaxation
    -2

    "The game is tense and stressful at times due to violence and survival pressures."

  • Sensation
    3

    "Strong sensory and emotional stimulation from immersive audio-visuals and chaotic social encounters."

  • Status
    3

    "Recognition through reputation, leadership, and social standing is important to players."

  • Story
    4

    "Emergent narrative and lore immersion are key, with player-driven stories and faction conflicts."

  • Strategy
    3

    "Players plan social, economic, and combat strategies within a complex ecosystem."

  • Thrill
    4

    "High suspense and tension from risk of death, faction wars, and unpredictable player actions."

  • Value
    4

    "Players feel the game offers good value for time and money due to unique social experiences."

  • Violence
    4

    "Violence and combat are frequent and integral to gameplay and social dynamics."

  • Survival
    4

    "Strong survival elements with resource management, threat avoidance, and faction warfare."

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    Last update: 06/03/2026