PILGRIM similar games & best alternatives
PILGRIM
2024
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Quick resume
Pilgrim is a medieval-based, co-op horror, adventure. Can you and your friends make it to the end of The Road?
Global score
71/100
Genres
Action, Adventure, Indie, Early Access, Puzzle
Pros
- Strong cooperative multiplayer
- Immersive dark fantasy atmosphere
- Unique resurrection and wagon mechanics
- Engaging procedural dungeons
- Active developer support and updates
Cons
- Numerous bugs and glitches
- Limited content and enemy variety
- Some repetitive gameplay loops
- Voice chat and ui issues
- Early access unfinished state
Motivations
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Autonomy3
"Players have freedom to explore dungeons, choose when to push the wagon or use crystals, and select characters with different attributes suggested."
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Competence3
"Game involves skillful navigation, managing resources like light and crystals, and overcoming challenging monsters and traps."
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Competition-3
"Focus is on cooperative play and personal progression rather than competing against others or leaderboards."
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Continuation3
"Players report long sessions, replayability due to procedural generation, and desire to return despite bugs."
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Cooperation5
"Strong emphasis on teamwork, reviving dead teammates, and multiplayer group play."
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Creativity2
"Players can draw resurrection circles and customize some gameplay elements; suggestions for more customization exist."
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Domination-4
"Interactions emphasize shared survival and mutual support rather than exerting control or superiority over others."
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Escapism4
"Game provides immersive dark fantasy horror experience that players use for stress relief and escapism."
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Expectation-4
"Players engage voluntarily for fun and social experience, not out of obligation or pressure."
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Experimenting3
"Players explore mechanics, test strategies, and experiment with different items and approaches."
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Exploration4
"Procedurally generated dungeons and overworld encourage discovery of new areas and secrets."
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Expression1
"Some character selection and drawing mechanics allow limited self-expression, but mostly standardized visuals."
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Fantasy5
"Strong medieval fantasy horror theme with imaginative monsters and supernatural elements."
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Fellowship5
"Players feel part of a community through multiplayer, shared goals, and social interactions."
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Growth3
"Players develop skills, learn monster behaviors, and improve strategies over time."
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Health-4
"Game is sedentary with no physical activity; players sit and focus on screen."
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Idle-3
"Requires continuous attention and engagement during runs; not a casual or background game."
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Intimacy3
"Social voice chat and cooperative play foster closer relationships among friends."
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Leadership1
"Some players may guide or coordinate groups, but overall balanced cooperative roles."
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Progression4
"Players collect loot, buy upgrades, and advance along the pilgrimage route."
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Relaxation1
"Atmospheric and immersive but also tense and challenging, balancing relaxation with suspense."
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Sensation3
"Dark atmospheric visuals and sound design provide sensory stimulation and emotional engagement."
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Status-3
"No evidence of social status or recognition systems; focus is on group play and shared experience."
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Story2
"Some lore and narrative elements exist but story is minimal and mostly environmental."
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Strategy3
"Players plan resource use, route choices, and monster avoidance or engagement strategies."
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Thrill4
"Game delivers suspense, jump scares, and tense moments from monster encounters and traps."
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Value4
"Players feel they get good entertainment value for price, especially with friends."
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Violence4
"Combat and monster encounters involve killing and destruction, though some weapons are limited."
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Survival4
"Core gameplay revolves around avoiding death, managing resources, and overcoming threats."
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Last update: 06/03/2026