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BlazBlue Centralfiction

PC (Microsoft Windows) • 2017

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Quick resume

Combining a 2D fighting game with a visual novel, the BlazBlue series continues on with massive fan support! The latest installation, BlazBlue: Centralfiction, serves as the ending to the Azure Saga, revealing the hidden truth of the world!

Global score

94/100

Genres

Action

Pros

  • Large and unique character roster
  • Deep and rewarding gameplay mechanics
  • Rollback netcode improves online experience
  • Strong community support and helpful players
  • Frequent sales offer good value

Cons

  • Steep learning curve can be intimidating
  • Online player base is small and matchmaking limited
  • Story can be complex and lacks voice acting
  • Some characters have difficult execution
  • Limited cooperative or social gameplay modes

Motivations

  • Autonomy
    4

    "Players choose from a large roster of unique characters each with distinct mechanics and playstyles, allowing personal control over gameplay decisions."

  • Competence
    5

    "High skill ceiling with complex combos and mechanics; players report steep learning curve and rewarding mastery."

  • Competition
    4

    "Strong competitive focus with ranked matches, online play, and skill-based matchmaking; players often compare skills and seek improvement."

  • Continuation
    4

    "Many players report long play sessions, addiction to mastering characters, and habitual return despite difficulty."

  • Cooperation
    -3

    "Primarily a 1v1 fighting game with limited cooperative modes; community interaction mostly through online forums and Discord rather than in-game teamwork."

  • Creativity
    5

    "Extensive character variety with unique gimmicks and mechanics encourages creative play and experimentation."

  • Domination
    2

    "Some players enjoy asserting superiority in ranked matches and taunting opponents, though community also described as welcoming."

  • Escapism
    4

    "Players use the game as a challenging distraction and stress relief, immersing in its fast-paced combat and unique characters."

  • Expectation
    -4

    "Engagement is mostly voluntary and driven by intrinsic interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "Players explore diverse characters and mechanics, trying new combos and strategies frequently."

  • Exploration
    2

    "Some exploration of story mode and character arcs, but mostly focused on mastering known gameplay systems."

  • Expression
    3

    "Customization options like avatars and player rooms exist, allowing some personal expression beyond gameplay."

  • Fantasy
    5

    "Highly stylized anime fantasy world with imaginative characters and lore, far from realistic scenarios."

  • Fellowship
    2

    "Community interaction occurs mainly outside the game via Discord and forums; some social support but limited in-game social features."

  • Growth
    5

    "Strong emphasis on learning, skill development, and personal improvement through practice and competition."

  • Health
    -5

    "Typical sedentary fighting game with no physical activity component."

  • Idle
    -4

    "Requires focused attention and continuous engagement during matches; not suited for casual or background play."

  • Intimacy
    -4

    "Social interactions are mostly surface-level competitive exchanges; limited emotional or close relationship building."

  • Leadership
    -3

    "Players mostly participate individually; some community leaders exist but game itself does not emphasize leadership roles."

  • Progression
    3

    "Players accumulate experience, unlock avatars and profile customizations; character mastery represents progression."

  • Relaxation
    -2

    "Fast-paced and challenging gameplay creates tension and frustration for some; not primarily a relaxation-focused game."

  • Sensation
    4

    "Vibrant visuals, flashy combos, and energetic soundtrack provide strong sensory stimulation and excitement."

  • Status
    3

    "Ranked modes and online leaderboards offer recognition and social status among players."

  • Story
    3

    "Story mode and character arcs provide narrative immersion, though some find plot complex or secondary to gameplay."

  • Strategy
    5

    "Deep strategic gameplay requiring planning, reading opponents, and adapting tactics."

  • Thrill
    4

    "Competitive matches offer suspense, risk, and emotional highs from close fights and clutch moments."

  • Value
    4

    "Frequent sales and extensive content provide good value; players appreciate the price-to-content ratio."

  • Violence
    3

    "Combat-focused gameplay with emphasis on fighting and defeating opponents; stylized violence."

  • Survival
    3

    "Players must avoid defeat and manage resources like meter and positioning to survive rounds."

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