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ONRAID

Mac, PC (Microsoft Windows), Linux • 2017

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Quick resume

Onraid is a challenging 2D shooter game, where you are free to develop your own play style and tactics to destroy your enemies.

Global score

75/100

Genres

Action, Free To Play, Indie, Massively Multiplayer, Strategy, Platform, Shooter

Pros

  • Free to play with no mandatory purchases
  • Fast-paced, fun combat with multiple game modes
  • Cooperative campaign and boss fights
  • Good character variety and customization
  • Active developer support and updates

Cons

  • Small and declining player base limits matchmaking
  • Pay-to-win elements and grindy progression
  • Input lag and control responsiveness issues
  • Limited map and level variety
  • Toxic community behavior reported

Motivations

  • Autonomy
    3

    "Players can choose from multiple characters, customize skills and weapons, and select different game modes, allowing personal control over gameplay decisions."

  • Competence
    3

    "Gameplay involves skill-based PvP and PvE challenges with progression through leveling and crafting, though some reviews mention input lag and control issues affecting skill expression."

  • Competition
    4

    "Strong emphasis on ranked PvP matches, leaderboards, and skill-based competition; however, matchmaking issues and pay-to-win concerns affect competitive balance."

  • Continuation
    2

    "Some players report addictive gameplay and replayability, but others note grindiness, slow progression, and a small player base limiting long-term engagement."

  • Cooperation
    4

    "Supports co-op campaign and boss fights with up to 3 players, encouraging teamwork, though matchmaking for full teams is often problematic."

  • Creativity
    2

    "Players can customize characters with different skills, weapons, and skins, and craft items, but the core gameplay follows established 2D shooter structures."

  • Domination
    3

    "Competitive PvP with ranked matches and gear advantages can create power imbalances and dominance by top players, though some players criticize toxic community behavior."

  • Escapism
    3

    "Players use the game as a fast-paced, stress-relieving shooter with engaging PvP and PvE content, providing distraction from real life."

  • Expectation
    -3

    "Most players engage voluntarily for fun and social reasons; some feel pressure from grind and pay-to-win elements but generally play by choice."

  • Experimenting
    3

    "Variety of characters, skills, and equipment encourages trying different playstyles and strategies, though core gameplay remains consistent."

  • Exploration
    -2

    "Game features multiple maps and planets but level design is often repetitive and small; exploration is limited compared to other genres."

  • Expression
    3

    "Customization of characters through skins, weapons, and crafting allows personal expression, though some skins affect gameplay stats."

  • Fantasy
    3

    "Game features imaginative characters, abilities, and sci-fi themed settings, providing a fantasy experience distinct from realistic shooters."

  • Fellowship
    3

    "Community aspects include cooperative play, team-based objectives, and social interaction, though player base size and toxicity are concerns."

  • Growth
    3

    "Players develop skills, level up characters, and improve equipment over time, though grind and slow progression are noted drawbacks."

  • Health
    -5

    "Primarily a sedentary video game with no physical activity or health-related features."

  • Idle
    -3

    "Requires active focus and engagement during matches; not suited for passive or background play."

  • Intimacy
    1

    "Some social interaction and team play exist, but limited evidence of close personal relationships or emotional sharing."

  • Leadership
    1

    "Some players may lead teams in co-op or PvP, but no strong emphasis on leadership roles or management."

  • Progression
    4

    "Strong progression through unlocking characters, crafting gear, and leveling up, though grind and RNG can slow advancement."

  • Relaxation
    1

    "Fast-paced and intense gameplay provides excitement but may not promote relaxation or flow for all players."

  • Sensation
    3

    "Visual effects, fast combat, and sound design contribute to sensory stimulation and emotional engagement."

  • Status
    3

    "Ranked modes and leaderboards offer social recognition, though small player base limits broad visibility."

  • Story
    -2

    "Campaign and boss fights provide some narrative context, but overall story depth and immersion are limited."

  • Strategy
    3

    "Gameplay involves tactical use of abilities, positioning, and team coordination, though some find mechanics simplistic or unpolished."

  • Thrill
    3

    "Fast-paced PvP and challenging boss fights create suspense and excitement, despite some control and lag issues."

  • Value
    3

    "Free-to-play model with unlockable content offers good value for time invested, though grind and pay-to-win concerns reduce perceived fairness."

  • Violence
    4

    "Core gameplay centers on combat, shooting, and destruction in a competitive arena setting."

  • Survival
    2

    "Players must avoid death and manage resources during challenging PvE and PvP encounters, though threat level varies."

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