Carry The Glass similar games & best alternatives
Carry The Glass
2024
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Quick resume
Team up as two quirky construction workers in this fun 2-player co-op platformer! Carry a fragile glass window through colorful levels filled with challenges. Communicate and coordinate to dodge obstacles and solve puzzles. Can you finish the job without breaking the glass?
Global score
76/100
Genres
Adventure, Casual, Indie, Simulator, Platform, Puzzle
Similar games
Pros
- Fun and unique cooperative gameplay
- Engaging communication and coordination challenge
- Affordable price
- Humorous and entertaining physics
- Good stress relief for some players
Cons
- Poor optimization and technical bugs
- Short game length with only one level
- Frustrating difficulty spikes
- Unstable controller support
- Can strain friendships due to difficulty and frustration
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Creativity, Exploration, Expression, Story. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have control over their movements and decisions in navigating the glass, but must coordinate closely with a partner, limiting full independence."
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Competence4
"Game requires skillful coordination, precision, and timing to succeed, with players receiving clear feedback from successes and failures."
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Competition-4
"Focus is on cooperative play with a friend rather than competing against others or leaderboards."
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Continuation2
"Some players engage in multiple sessions and speedruns, but others find it frustrating and stop quickly."
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Cooperation5
"Core gameplay is built around working together with a friend to carry the glass and complete the course."
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Creativity-3
"Gameplay follows a fixed obstacle course with limited customization or creative building."
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Domination-4
"Players participate equally and must collaborate; no evidence of exerting control or superiority over others."
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Escapism3
"Many players use the game as a stress relief or distraction, despite some reporting frustration and anger."
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Expectation-4
"Players engage voluntarily for fun and challenge, not out of obligation or pressure."
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Experimenting2
"Players try different strategies and approaches to overcome obstacles, though within a fixed level."
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Exploration-5
"Single fixed map with no exploration or discovery of new areas."
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Expression-5
"No character customization or self-expression options reported."
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Fantasy-4
"Game simulates a realistic task of carrying glass with physics-based challenges, no fantasy elements."
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Fellowship4
"Strong social connection through cooperative play and shared experiences, though some report friendship strain."
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Growth3
"Players develop coordination, communication, and problem-solving skills during gameplay."
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Health-5
"Sedentary gameplay with no physical activity or health-related features."
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Idle-4
"Requires focused attention and coordination; not suitable for casual or background play."
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Intimacy2
"Some players play with close friends or partners, fostering emotional connection, but interactions remain mostly task-focused."
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Leadership0
"No clear evidence of leadership or supporting roles; cooperation appears balanced."
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Progression2
"Players progress through a single level with checkpoints but no item collection or upgrades."
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Relaxation-3
"Game induces tension and frustration, though some find it cathartic and stress-relieving."
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Sensation3
"Enjoyable physics effects, sound design, and humorous moments provide sensory and emotional stimulation."
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Status-4
"No social recognition or ranking systems; focus is on private cooperative play."
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Story-5
"No narrative or story elements; purely gameplay focused."
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Strategy3
"Requires planning and coordination to navigate obstacles and manage timing."
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Thrill3
"Players experience suspense and tension from the risk of breaking the glass and failing."
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Value1
"Generally considered affordable with good entertainment value, though some complain about bugs and short length."
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Violence-5
"No combat or destruction; gameplay centers on careful handling and cooperation."
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Survival3
"Players must avoid failure by careful movement and coordination to keep the glass intact."
Last update: 29/04/2026