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City of Brass

Xbox One, PlayStation 4, Nintendo Switch, PC (Microsoft Windows) • 2018

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Quick resume

A first-person action adventure, inspired by Arabian Nights, from senior BioShock developers.

Global score

78/100

Genres

Action, Indie, Shooter, Adventure

Pros

  • Engaging whip-based combat
  • Procedurally generated levels
  • Customizable difficulty
  • Attractive arabian nights theme
  • Frequent developer updates

Cons

  • Limited enemy variety
  • Some repetitiveness in level design
  • Minimal story content
  • Slow movement speed
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have freedom to customize difficulty, choose characters, and adapt playstyle with blessings, burdens, and item choices."

  • Competence
    4

    "Game requires skillful use of whip and sword, precise timing, and strategic use of environment and traps; difficulty can be tuned."

  • Competition
    2

    "Leaderboards and speedrunning elements exist, but many players focus on personal progression and exploration."

  • Continuation
    3

    "High replayability due to procedural generation, unlocks, and difficulty modifiers encourage repeated play sessions."

  • Cooperation
    -4

    "Primarily a single-player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Players creatively use whip and environment to solve combat and traversal challenges; some customization of character builds."

  • Domination
    -3

    "No evidence of dominating others; gameplay is focused on individual skill and survival."

  • Escapism
    4

    "Immersive Arabian Nights setting and challenging gameplay provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge; no obligation or external pressure noted."

  • Experimenting
    3

    "Procedural levels and item variety encourage trying new strategies and adapting to changing conditions."

  • Exploration
    3

    "Players explore procedurally generated levels with secrets and loot, though layouts have some repetition."

  • Expression
    2

    "Character selection and item loadouts allow some degree of self-expression, but limited cosmetic customization."

  • Fantasy
    4

    "Strong fantasy theme with Arabian Nights mythology, djinns, magic, and undead enemies."

  • Fellowship
    -4

    "No social or community gameplay elements; primarily solo experience."

  • Growth
    3

    "Players improve skills and unlock characters and items over time, reflecting personal growth."

  • Health
    -4

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention and continuous engagement; not suited for idle or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management roles present; single-player focused."

  • Progression
    4

    "Players collect gold, items, and unlock characters and upgrades, progressing through runs and overall."

  • Relaxation
    1

    "Some players find flow and fun in gameplay, but game is generally challenging and tense."

  • Sensation
    3

    "Visuals, sound, and combat feedback provide sensory stimulation and excitement."

  • Status
    1

    "Leaderboards provide some recognition, but social status is limited due to single-player focus."

  • Story
    1

    "Minimal narrative present; story is mostly background flavor rather than driving gameplay."

  • Strategy
    4

    "Players must plan combat tactics, trap usage, and route choices to succeed."

  • Thrill
    3

    "Time limits, traps, and permadeath create suspense and tension during runs."

  • Value
    3

    "Good value for price due to replayability, frequent updates, and engaging gameplay."

  • Violence
    4

    "Combat involves melee attacks, stunning, and killing enemies with weapons and environmental hazards."

  • Survival
    4

    "Players must avoid traps, manage health, and survive against enemies in challenging conditions."

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    Last update: 06/03/2026