AMID EVIL similar games & best alternatives
AMID EVIL
2019
Related articles
Quick resume
A retro FPS for the ages! Once branded a HERETIC. Now YOU have been chosen as our champion! Reclaim our sacred weapons. Take back our ancient lands. If you can stand... AMID EVIL.
Global score
93/100
Genres
Action, Adventure, Indie, Shooter
Similar games
Pros
- Beautiful and creative level design
- Unique and satisfying magical weapons
- Immersive fantasy atmosphere
- Challenging but fair gameplay
- Strong soundtrack and sound design
Cons
- Some platforming sections can be frustrating
- Boss fights are less engaging
- Occasional difficulty spikes
- Minimal narrative depth
- No multiplayer or social features
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Violence, Exploration, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore large, non-linear levels at their own pace with multiple paths and secrets, encouraging self-directed play."
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Competence3
"The game offers challenging combat, platforming, and puzzles that require skill and mastery, with a well-balanced difficulty curve."
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Competition-4
"Focus is on single-player experience without ranked modes or direct player-vs-player competition."
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Continuation4
"Players report repeated playthroughs and high engagement, with long levels and a substantial campaign encouraging extended play."
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Cooperation-5
"Entirely single-player focused with no multiplayer or cooperative elements."
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Creativity4
"Highly creative level design, unique fantasy weapons, and imaginative environments with secrets and alternate paths."
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Domination-5
"No evidence of dominance or power over others; gameplay is solo and cooperative social dynamics are absent."
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Escapism4
"Strong fantasy setting and immersive atmosphere provide a clear escape from real life."
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Expectation-4
"Players engage voluntarily out of interest and nostalgia for retro shooters, no obligation or pressure noted."
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Experimenting3
"Encourages exploration of mechanics, weapon switching, and secret hunting, though some routine elements exist."
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Exploration5
"Large, intricate levels with many secrets and alternate routes strongly encourage exploration."
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Expression2
"Some customization in weapon choice and playstyle, but limited avatar or environment personalization."
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Fantasy5
"Strong fantasy theme with magical weapons, mythical enemies, and surreal environments."
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Fellowship-5
"No social or community gameplay elements; strictly single-player."
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Growth3
"Players develop skills in combat, platforming, and level navigation; some learning curve present."
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Health-5
"Standard sedentary gameplay with no physical activity or health-related mechanics."
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Idle-4
"Requires focused attention and continuous engagement; platforming and combat demand concentration."
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Intimacy-5
"No social or emotional relationship building; solo experience."
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Leadership-5
"No leadership or group management roles; single-player only."
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Progression4
"Players collect weapons, power-ups, and unlock new areas, showing clear progression through the game."
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Relaxation2
"Some players find flow and catharsis in gameplay, though platforming and combat can cause tension."
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Sensation4
"Vivid visuals, dynamic lighting, and energetic soundtrack provide strong sensory stimulation."
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Status-5
"No social recognition or ranking systems present."
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Story2
"Minimal narrative with environmental storytelling and lore, but gameplay focus is primary."
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Strategy3
"Combat and exploration require tactical weapon choice, positioning, and puzzle solving."
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Thrill3
"Fast-paced combat and platforming create moments of tension and excitement."
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Value4
"Players report good value for time and money with a substantial campaign and replayability."
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Violence4
"Combat involves destroying enemies with magical weapons and explosive effects."
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Survival3
"Players must manage health and mana resources to survive enemy encounters and hazards."
Last update: 29/04/2026