Realm of Ink Thumbnail

Realm of Ink similar games & best alternatives

Realm of Ink

PlayStation 5, Nintendo Switch, Xbox Series X|S, PC (Microsoft Windows) • 2024

Related articles

Quick resume

Realm of Ink is an Ink-style action Roguelite game. While pursuing the Fox Demon, the swordswoman Red, unexpectedly finds that her life is dictated by the 'destiny' within the world of the book. Only by breaking free can she unveil the truth of her existence and challenge the constraints of fate.

Global score

92/100

Genres

Action, Adventure, Indie, Role-playing (RPG), Early Access, Hack and slash/Beat 'em up

Pros

  • Beautiful and unique chinese ink art style
  • Engaging and fluid combat with varied builds
  • Good replayability with multiple characters and customization
  • Active developer support and updates
  • Accessible difficulty for casual and new players

Cons

  • Some balance issues and lack of challenge at higher difficulties
  • Repetitive maps and boss encounters
  • Text scaling and ui issues on steam deck
  • Story and dialogue less immersive compared to similar games
  • Visual effects can be overwhelming and cluttered in combat

Motivations

  • Autonomy
    4

    "Players can choose from multiple characters, weapons (skins), and customize builds with ink gems and perks, allowing freedom in playstyle and decision-making."

  • Competence
    3

    "The game offers skill-based combat with varied builds and boss fights, though some reviews mention it is easier than similar games like Hades."

  • Competition
    -3

    "Focus is on personal progression and build experimentation rather than direct competition or leaderboards."

  • Continuation
    4

    "Many players report long play sessions, replayability through different characters and builds, and an addictive gameplay loop."

  • Cooperation
    -5

    "Single-player focused roguelike with no mention of cooperative multiplayer or teamwork."

  • Creativity
    4

    "Players create unique builds by combining weapons, ink gems, perks, and pets, encouraging experimentation and customization."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and cooperative elements are absent."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging combat and a rich Chinese mythology setting."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or external pressure."

  • Experimenting
    4

    "High emphasis on trying new builds, weapons, and ink gem combinations to discover synergies and optimize play."

  • Exploration
    2

    "Some exploration of lore and different biomes, though maps and bosses are reported as repetitive with limited variation."

  • Expression
    3

    "Character skins change appearance and weapons, allowing some degree of visual self-expression."

  • Fantasy
    4

    "Strong Chinese mythology and wuxia themes create an imaginative and fantastical game world."

  • Fellowship
    -5

    "No social or community gameplay elements; focus is on solo play."

  • Growth
    3

    "Players develop skills and knowledge of builds and mechanics over time, with meta progression unlocking new abilities."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity or health-related features."

  • Idle
    -4

    "Requires focused attention and active engagement during combat and decision-making."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing; interactions are limited to NPC dialogue."

  • Leadership
    -5

    "No leadership or group management roles; gameplay is individual."

  • Progression
    4

    "Strong progression through unlocking characters, weapons, perks, and meta upgrades across runs."

  • Relaxation
    2

    "Fast-paced and sometimes intense combat, but some players find it enjoyable and satisfying rather than stressful."

  • Sensation
    3

    "Visually striking art style and effects provide sensory stimulation and excitement."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not widely visible."

  • Story
    2

    "Story and lore are present and appreciated but considered less developed or immersive compared to similar games."

  • Strategy
    3

    "Players plan builds and combat tactics, though some find the gameplay more straightforward and less complex than top-tier roguelikes."

  • Thrill
    3

    "Combat and boss fights provide excitement and tension, though difficulty is moderate and sometimes criticized as too easy."

  • Value
    4

    "Players feel the game offers good content and replayability for its price, especially in early access."

  • Violence
    3

    "Combat involves fighting enemies with weapons and abilities, including damage over time and destruction."

  • Survival
    2

    "Players must avoid damage and manage resources to survive runs, though difficulty is moderate and some find it less punishing."

Similar games

    Last update: 06/03/2026