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Hell Clock

PC (Microsoft Windows) • 2025

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Quick resume

Forge powerful builds with endless loot in this relentless combination of Roguelike and ARPG. Blast through dungeons and unleash inhuman powers in a dark fantasy twist on Brazil’s War of Canudos.

Global score

84/100

Genres

Action, Indie, Role-playing (RPG)

Pros

  • Deep and creative build crafting
  • Engaging fast-paced combat
  • Unique brazilian historical setting
  • Strong replayability and meta-progression
  • Active and responsive developers

Cons

  • Performance issues and optimization needed
  • Some difficulty spikes and grind
  • Lack of inventory management tools
  • Visual clutter and flashing effects
  • Limited procedural variety in levels

Motivations

  • Autonomy
    4

    "Players have freedom to experiment with builds, choose relics, skills, and adapt strategies on the fly."

  • Competence
    4

    "Game offers challenging bosses and skill checks requiring player adaptation and build optimization."

  • Competition
    -3

    "Focus is on personal progression and build experimentation rather than direct player-vs-player competition."

  • Continuation
    4

    "Many players report addictive gameplay loop and desire to keep playing despite some grind and difficulty spikes."

  • Cooperation
    -5

    "Entirely single-player experience with no mention of cooperative play or multiplayer interaction."

  • Creativity
    5

    "Strong emphasis on creative build crafting, relic combinations, and experimenting with different skill synergies."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; gameplay is solo and self-focused."

  • Escapism
    4

    "Players use the game as a fun, immersive distraction with engaging lore and fast-paced gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment rather than obligation or pressure."

  • Experimenting
    5

    "Core gameplay loop encourages trying new builds, relics, and strategies frequently."

  • Exploration
    1

    "Some exploration of levels and lore, but maps are mostly fixed and repetitive; limited procedural variety."

  • Expression
    3

    "Players customize builds and skills extensively, though no character customization beyond that."

  • Fantasy
    3

    "Game features imaginative fiction with supernatural elements blended with historical Brazilian setting."

  • Fellowship
    -5

    "No social or community gameplay elements; experience is solitary."

  • Growth
    4

    "Players learn build synergies, game mechanics, and improve skills through repeated runs."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity component."

  • Idle
    -3

    "Requires focused attention during runs; not suited for casual or background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing in gameplay."

  • Leadership
    -5

    "No leadership or group management roles; purely individual gameplay."

  • Progression
    5

    "Strong meta-progression with unlocking constellations, relics, and build upgrades across runs."

  • Relaxation
    1

    "Some players find the game fun and satisfying, but timer and difficulty create tension and challenge."

  • Sensation
    4

    "Visual and auditory effects are intense and stimulating, though some players find flashing overwhelming."

  • Status
    -5

    "No social recognition or status systems; focus is on personal achievement."

  • Story
    3

    "Narrative is integrated with historical events and voice acting, providing immersion beyond gameplay."

  • Strategy
    4

    "Requires strategic planning of builds, relic synergies, and adapting to difficulty spikes."

  • Thrill
    3

    "Timer mechanic and challenging bosses create suspense and excitement during runs."

  • Value
    4

    "Players perceive good value for money with engaging gameplay and frequent updates."

  • Violence
    4

    "Combat and destruction are core gameplay elements with satisfying damage feedback."

  • Survival
    3

    "Players must overcome difficult enemies and bosses, managing resources and builds to survive."

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    Last update: 06/03/2026