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Hades II

Nintendo Switch, Nintendo Switch 2, PC (Microsoft Windows), Mac • 2025

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Quick resume

Battle beyond the Underworld using dark sorcery to take on the Titan of Time in this bewitching sequel to the award-winning rogue-like dungeon crawler.

Global score

96/100

Genres

Action, Indie, Role-playing (RPG), Hack and slash/Beat 'em up, Adventure

Pros

  • Addictive and fluid combat
  • Rich narrative and character development
  • Beautiful art and soundtrack
  • Deep progression and customization systems
  • High replayability and content volume

Cons

  • Early access state with unfinished content
  • Some weapons feel unbalanced or clunky
  • Visual clutter can impair visibility
  • Narrative protagonist less engaging for some
  • Steep difficulty spikes and learning curve

Motivations

  • Autonomy
    4

    "Players have freedom to experiment with builds, weapons, and Arcana cards, and choose their own playstyle and progression paths."

  • Competence
    5

    "The game offers challenging combat requiring skill, timing, and strategy, with rewarding feedback and a high skill ceiling."

  • Competition
    -3

    "Focus is on personal progression and mastery rather than direct competition or leaderboards."

  • Continuation
    5

    "Players report habitual play, addiction to the gameplay loop, and long play sessions with repeated returns."

  • Cooperation
    -5

    "Single-player focused roguelike with no cooperative multiplayer elements."

  • Creativity
    4

    "Strong emphasis on experimenting with different weapons, boons, Arcana cards, and build customization."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and narrative-driven."

  • Escapism
    5

    "Players use the game as a form of immersive escape with rich story, atmosphere, and engaging gameplay."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and enjoyment, not obligation or pressure."

  • Experimenting
    5

    "Encourages trying new builds, weapons, and strategies with many mechanics to explore and master."

  • Exploration
    4

    "Players explore new areas, including the Underworld and surface, with secrets and lore to discover."

  • Expression
    3

    "Includes character customization and decorating systems, though some find it less exciting."

  • Fantasy
    5

    "Strong mythological fantasy setting with gods, titans, and supernatural elements."

  • Fellowship
    -4

    "Primarily a solo experience with limited social interaction beyond narrative."

  • Growth
    5

    "Players develop skills, learn mechanics, and progress through meta-progression systems."

  • Health
    -4

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement during runs."

  • Intimacy
    1

    "Some emotional connection through narrative and character interactions, but limited social intimacy."

  • Leadership
    Insufficient data
  • Progression
    5

    "Strong meta-progression with resource gathering, crafting, and unlockable upgrades."

  • Relaxation
    3

    "Players experience flow and catharsis through balanced challenge and satisfying gameplay."

  • Sensation
    4

    "Rich audiovisual experience with dynamic music, art, and sound design enhancing emotional engagement."

  • Status
    -4

    "Focus is on personal achievement rather than social recognition or visibility."

  • Story
    5

    "Deep narrative immersion with rich character development and evolving plot."

  • Strategy
    5

    "Requires planning, build optimization, and tactical combat decisions."

  • Thrill
    4

    "Players enjoy suspense and tension from challenging combat and boss fights."

  • Value
    5

    "Players perceive high value with abundant content, replayability, and polish even in early access."

  • Violence
    4

    "Combat involves defeating enemies and bosses with various weapons and magic."

  • Survival
    4

    "Players must avoid failure and manage resources to progress through difficult encounters."

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    Last update: 06/03/2026