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FEIST

Xbox One, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2015

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Quick resume

A desperate, savage survival experience full of stunning visuals, dynamic creatures, and a haunting soundtrack.

Global score

74/100

Genres

Action, Indie, Platform, Adventure

Pros

  • Beautiful and immersive art style
  • Challenging and skill-based combat
  • Excellent soundtrack and sound design
  • Unique physics-based gameplay
  • Engaging atmosphere and tension

Cons

  • Very short game length
  • Some frustrating difficulty spikes
  • Limited enemy variety
  • No multiplayer or social features
  • Occasional bugs and camera issues

Motivations

  • Autonomy
    4

    "Players have control over movement, combat tactics, and use of environment; game encourages skillful and reactive play rather than following fixed routines."

  • Competence
    4

    "Game is challenging with a high skill ceiling; players must master timing, combat, and platforming to progress."

  • Competition
    -4

    "Focus is on individual survival and skill mastery without direct player-vs-player competition or leaderboards."

  • Continuation
    2

    "Some players report frustration due to difficulty and short length, but others are motivated to replay for achievements and mastery."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players creatively use environment and physics to overcome enemies and obstacles, though within a fixed level design."

  • Domination
    -5

    "No social dominance or power over other players; gameplay is solitary and survival-focused."

  • Escapism
    4

    "Immersive atmospheric world and tense survival gameplay provide strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest and challenge; no indication of obligation or external pressure."

  • Experimenting
    3

    "Players experiment with physics-based combat and environmental interactions to find solutions."

  • Exploration
    2

    "Game involves progressing through new environments and discovering enemy behaviors, though linear in structure."

  • Expression
    -4

    "No character customization or player-driven visual expression; fixed art style and presentation."

  • Fantasy
    4

    "Set in a dark, mythical forest with imaginative creatures and a surreal atmosphere."

  • Fellowship
    -5

    "No social or community features; strictly single-player experience."

  • Growth
    3

    "Players develop skills and strategies to overcome difficult enemies and challenges."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related mechanics."

  • Idle
    -4

    "Requires focused attention and continuous engagement due to challenging combat and platforming."

  • Intimacy
    -5

    "No social interaction or relationship-building elements."

  • Leadership
    -5

    "No leadership or group management; solo gameplay only."

  • Progression
    3

    "Players progress through levels and unlock achievements; limited item upgrades but some weapon use."

  • Relaxation
    -3

    "Game is tense and challenging, causing frustration for some; not primarily relaxing."

  • Sensation
    3

    "Strong sensory experience through visuals, sound, and intense combat sequences."

  • Status
    -5

    "No social recognition or status systems."

  • Story
    2

    "Minimalistic, wordless narrative that provides context but is not deeply immersive or complex."

  • Strategy
    3

    "Players must plan combat and platforming tactics, using environment and enemy behavior strategically."

  • Thrill
    4

    "High tension and suspense from challenging enemies and survival situations."

  • Value
    -2

    "Mixed opinions on value due to short length; some recommend buying on sale."

  • Violence
    4

    "Combat and defeating enemies is core gameplay; use of weapons and environmental hazards to kill foes."

  • Survival
    5

    "Central theme is survival against hostile creatures and environmental dangers."

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    Last update: 06/03/2026