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Hollow Knight: Silksong

Xbox One, PlayStation 5, Nintendo Switch, Nintendo Switch 2, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2025

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Quick resume

Discover a vast, haunted kingdom in Hollow Knight: Silksong! Explore, fight and survive as you ascend to the peak of a land ruled by silk and song.

Global score

89/100

Genres

Action, Adventure, Indie, Platform

Pros

  • Deep and challenging combat
  • Fluid and responsive movement
  • Rich, immersive world and lore
  • Excellent music and sound design
  • Great value for price

Cons

  • High difficulty and punishing damage
  • Long and sometimes frustrating runbacks
  • Scarce benches and resource economy issues
  • Some design choices may frustrate casual players
  • Limited accessibility options

Motivations

  • Autonomy
    4

    "Players have freedom to choose different crests that change fighting styles and movesets, explore a large world with multiple paths, and customize builds with tools and amulets."

  • Competence
    5

    "The game is challenging with complex boss fights requiring skill, timing, and mastery of movement and combat mechanics; players receive feedback and progression through upgrades."

  • Competition
    -3

    "Focus is on personal challenge and progression rather than direct competition; no mention of ranked modes or leaderboards."

  • Continuation
    4

    "Many players report long play sessions, deep engagement, and replayability with multiple builds and 100% completion goals."

  • Cooperation
    -5

    "The game is a single-player experience with no cooperative multiplayer elements."

  • Creativity
    4

    "Players can customize combat styles via crests, tools, and amulets, enabling different builds and playstyles."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are single-player and focused on personal mastery."

  • Escapism
    5

    "Players immerse themselves in a rich fantasy world with deep lore, exploration, and challenging combat, providing strong escape from reality."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and love for the genre and series; no indication of obligation or pressure."

  • Experimenting
    4

    "Players experiment with different crests, movesets, and builds; the game encourages trying new combat styles and strategies."

  • Exploration
    5

    "The game features a large, varied world with secrets, lore rooms, and multiple paths encouraging discovery."

  • Expression
    3

    "Customization of combat style and builds allows some self-expression, though no mention of cosmetic personalization."

  • Fantasy
    5

    "Set in a fictional insect world with imaginative characters, story, and supernatural elements."

  • Fellowship
    -5

    "No social or community features; gameplay is solitary."

  • Growth
    4

    "Players learn complex combat mechanics, develop skills, and progress through upgrades and new abilities."

  • Health
    -5

    "The game involves long sedentary play sessions with no physical activity or health-related features."

  • Idle
    -4

    "Requires continuous focus and engagement due to challenging combat and platforming; not suited for casual or background play."

  • Intimacy
    -5

    "No evidence of forming close social relationships; interactions are limited to NPC dialogue and story."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    4

    "Players accumulate upgrades, new movesets, and items; progression is a core part of gameplay."

  • Relaxation
    -3

    "The game is challenging and can be stressful; some players find it frustrating rather than relaxing."

  • Sensation
    4

    "Highly praised visuals, music, and sound design provide strong sensory stimulation and emotional engagement."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not widely visible."

  • Story
    4

    "Narrative is substantial with voiced protagonist, character interactions, and lore integrated into exploration."

  • Strategy
    4

    "Combat requires learning enemy patterns, timing, and planning builds; players must devise strategies to overcome bosses."

  • Thrill
    4

    "High tension and challenge in boss fights and combat encounters provide suspense and excitement."

  • Value
    5

    "Players praise the game's content and quality relative to its low price, considering it excellent value."

  • Violence
    4

    "Combat involves fighting and defeating enemies and bosses, with emphasis on skillful attacks and dodging."

  • Survival
    4

    "Players must avoid damage and death, manage health and resources, and overcome threats to progress."

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    Last update: 06/03/2026