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Goobies

PC (Microsoft Windows) • 2023

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Quick resume

Battle thousands of blobs in this roguelike auto-shooter. Travel from island to island, defeat bosses, collect and upgrade items to become more powerful and discover lag-inducing combos in an endless blobbath.

Global score

91/100

Genres

Action, Casual, Indie, Role-playing (RPG), Strategy

Pros

  • Addictive and replayable gameplay
  • Unique and charming art style
  • Satisfying upgrade and build system
  • Relaxing yet engaging experience
  • Good value for price

Cons

  • Visual clutter and lag at late stages
  • Limited content and character variety
  • Some bugs affecting gameplay
  • Lack of multiplayer or social features
  • Slow early game pacing

Motivations

  • Autonomy
    4

    "Players can customize builds, choose characters, and select modifiers, allowing freedom in playstyle and decision-making."

  • Competence
    3

    "Game involves skillful dodging and strategic build choices with feedback on performance, though some runs become repetitive."

  • Competition
    -3

    "Focus is on personal progression and self-set goals rather than direct competition or leaderboards."

  • Continuation
    4

    "Players report long sessions, addiction, and habitual play with runs lasting hours and repeated engagement."

  • Cooperation
    -5

    "Game is single-player focused with no cooperative or team-based elements mentioned."

  • Creativity
    3

    "Players experiment with different character builds, item synergies, and modifiers, allowing creative play approaches."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are individual and non-authoritative."

  • Escapism
    4

    "Players use the game as a relaxing, stress-relieving, and mindless distraction from real life."

  • Expectation
    -4

    "Engagement is voluntary and driven by intrinsic interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players try different builds, modifiers, and characters, exploring game mechanics and synergies."

  • Exploration
    -2

    "Game has limited map variety and content; exploration is minimal and environments are familiar."

  • Expression
    2

    "Some character and build customization exists, but cosmetic personalization is limited."

  • Fantasy
    3

    "Game features imaginative, whimsical characters and settings with cartoonish, blob-based fantasy elements."

  • Fellowship
    -4

    "Minimal social interaction; players mostly engage individually without community or group identity focus."

  • Growth
    3

    "Players develop skills and knowledge of builds and mechanics, with metaprogression and unlocks."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires active attention and focus during runs; not designed for background or idle play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing within the game."

  • Leadership
    -5

    "No leadership or management roles; gameplay is individual without guiding others."

  • Progression
    4

    "Strong emphasis on accumulating upgrades, leveling up characters, and unlocking content."

  • Relaxation
    3

    "Game is described as relaxing and cathartic, suitable for unwinding and casual play."

  • Sensation
    3

    "Visual and auditory feedback is stimulating and satisfying, though some players note visual clutter."

  • Status
    -4

    "No social recognition or status systems; achievements and progress are personal."

  • Story
    1

    "Some lore and narrative elements exist but are minimal; gameplay is mostly context-free."

  • Strategy
    3

    "Players engage in build planning, item synergy, and tactical decisions during runs."

  • Thrill
    2

    "Some tension and challenge exist, but overall gameplay is more relaxed than highly suspenseful."

  • Value
    4

    "Players perceive good entertainment value for the price with many hours of gameplay."

  • Violence
    3

    "Combat and destruction of enemies is central, with satisfying visual effects."

  • Survival
    3

    "Players must avoid death and manage threats, though the game is more about scaling power than strict survival."

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    Last update: 06/03/2026