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Soulstone Survivors: Prologue

PC (Microsoft Windows) • 2022

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Quick resume

Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.

Global score

96/100

Genres

Action, Indie, Role-playing (RPG)

Pros

  • Engaging and varied skill and build customization
  • Smooth and satisfying combat with physics effects
  • Frequent developer updates and community interaction
  • Good progression and meta systems
  • Free prologue with substantial content

Cons

  • Visual clutter and difficulty seeing character or hazards late-game
  • Some balance issues with certain builds and bosses
  • Limited content and maps in prologue
  • No multiplayer or cooperative modes currently
  • Skill tree and ui could be improved for clarity

Motivations

  • Autonomy
    4

    "Players have significant control over skill choices, weapon crafting, character selection, and build customization, allowing personal playstyle development."

  • Competence
    3

    "The game offers skill challenges such as managing multiple abilities, dodging AoEs, and optimizing builds, though some players find it easy after progression."

  • Competition
    -2

    "Focus is primarily on personal progression and self-set goals; no mention of ranked modes or leaderboards, though some desire for multiplayer exists."

  • Continuation
    4

    "Players report habitual play, long sessions, and desire to keep playing due to engaging progression and build variety."

  • Cooperation
    -4

    "The game is single-player focused with no current multiplayer or cooperative modes, though some players hope for future multiplayer."

  • Creativity
    4

    "Strong emphasis on creating custom builds, weapon crafting, skill selection, and character playstyle customization."

  • Domination
    -4

    "Interactions are individual and balanced; no evidence of exerting control or superiority over others."

  • Escapism
    4

    "Players use the game as a fun, engaging distraction with immersive fantasy combat and progression."

  • Expectation
    -4

    "Players engage voluntarily out of personal interest and enjoyment, with no pressure or obligation noted."

  • Experimenting
    4

    "High experimentation encouraged through diverse skill builds, weapon crafting, and multiple characters."

  • Exploration
    -1

    "Some exploration of different maps and skills, but maps are small and limited; discovery is moderate."

  • Expression
    3

    "Players can express themselves through character and weapon customization and build choices."

  • Fantasy
    4

    "Strong fantasy elements with magical skills, mythical characters, and imaginative combat."

  • Fellowship
    -4

    "Minimal social connection; primarily solo play with limited community interaction."

  • Growth
    4

    "Clear learning curve with skill acquisition, build optimization, and meta progression."

  • Health
    -3

    "Typical sedentary gameplay with no physical activity; some players note long sessions and potential strain."

  • Idle
    -3

    "Requires active attention and continuous engagement during runs; not suited for background play."

  • Intimacy
    -5

    "No evidence of close social relationships or emotional sharing within the game."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    5

    "Strong progression through leveling, skill upgrades, weapon crafting, and character unlocks."

  • Relaxation
    2

    "Some players find the game relaxing and enjoyable, though others note visual clutter and difficulty spikes."

  • Sensation
    4

    "Vibrant visuals, flashy effects, and satisfying combat provide strong sensory stimulation."

  • Status
    -3

    "No social status or recognition systems; focus is on individual play without social evaluation."

  • Story
    -4

    "No narrative immersion or story elements; gameplay is context-free survival and progression."

  • Strategy
    3

    "Players engage in strategic skill selection, build planning, and tactical combat decisions."

  • Thrill
    3

    "Players experience tension and excitement from dodging attacks and managing hordes, though some find it easy late-game."

  • Value
    4

    "Free prologue with frequent updates and substantial content; players perceive good value for time invested."

  • Violence
    4

    "Combat involves destruction of enemies with explosive and physical effects."

  • Survival
    3

    "Players focus on avoiding damage, managing resources, and surviving waves of enemies and bosses."

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