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Gremlins, Inc.

Mac, PC (Microsoft Windows), Linux • 2016

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Quick resume

This is an intense strategy board game in a steampunk world of corrupt capitalist gremlins who compete for money, political power and prestige. Save and invest, steal and extort, arrest and get arrested – in single-player and multiplayer, with ranks and ladders, team mode and spectator mode.

Global score

85/100

Genres

Indie, Strategy, Card & Board Game, Turn-based strategy (TBS)

Pros

  • Deep strategic gameplay
  • Unique steampunk theme and art style
  • Active multiplayer community and tournaments
  • Regular free content updates
  • Fair dlc policy with cosmetic items only

Cons

  • Small player base limits matchmaking at times
  • Long match durations can be frustrating
  • Single player ai can be overly aggressive
  • Only one main map available
  • Limited social interaction due to no chat

Motivations

  • Autonomy
    4

    "Players have significant control over their moves and card usage, making strategic decisions each turn."

  • Competence
    4

    "Game requires skillful planning, adapting to changing situations, and mastering character abilities."

  • Competition
    5

    "Strong competitive multiplayer focus with ranked matches, tournaments, and direct player interaction."

  • Continuation
    3

    "Players often engage in multiple sessions and long matches, showing habitual and extended play."

  • Cooperation
    1

    "Mostly a free-for-all competitive game, but short-lived alliances and team modes exist."

  • Creativity
    3

    "Players customize strategies and deck usage; some cosmetic customization available via DLC."

  • Domination
    3

    "Players often sabotage and control others, exerting dominance through gameplay mechanics."

  • Escapism
    4

    "Provides immersive steampunk world and engaging gameplay that distracts from real life."

  • Expectation
    -4

    "Players engage voluntarily for fun and challenge, not out of obligation or pressure."

  • Experimenting
    4

    "High variety of cards and characters encourage trying new tactics and adapting strategies."

  • Exploration
    1

    "Single map but players explore different strategies and card interactions; limited physical exploration."

  • Expression
    2

    "Cosmetic DLCs allow some avatar and visual expression; core game uses fixed art style."

  • Fantasy
    3

    "Steampunk fantasy setting with imaginative characters and events beyond realistic scenarios."

  • Fellowship
    2

    "Community engagement and multiplayer foster social connection, though gameplay is competitive."

  • Growth
    4

    "Players learn complex mechanics, character abilities, and develop strategic thinking over time."

  • Health
    -5

    "Sedentary gameplay typical of digital board games; no physical activity involved."

  • Idle
    -3

    "Requires focused attention during matches; slow turns and long games reduce idle play."

  • Intimacy
    -3

    "Limited social interaction via preset emotes; no direct chat reduces emotional closeness."

  • Leadership
    2

    "Some roles and strategies involve guiding team play in team modes; mostly individual leadership."

  • Progression
    4

    "Players accumulate points, resources, and upgrades during matches to achieve victory."

  • Relaxation
    -2

    "Game can be tense and frustrating due to sabotage and randomness, though some find it relaxing."

  • Sensation
    3

    "Enjoyable art, music, and sound design provide sensory stimulation and thematic immersion."

  • Status
    3

    "Ranked play, leaderboards, and tournaments provide social recognition and status."

  • Story
    1

    "No overarching narrative, but flavor text and setting provide thematic context."

  • Strategy
    5

    "Deep strategic gameplay with complex decision making and tactical planning."

  • Thrill
    4

    "Unpredictable events and player interactions create suspense and excitement."

  • Value
    4

    "High replayability and free content updates provide good value for money and time."

  • Violence
    3

    "Gameplay involves sabotaging and attacking opponents, metaphorical combat and disruption."

  • Survival
    3

    "Players must avoid setbacks like jail and resource loss to survive and win."

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    Last update: 06/03/2026