Faeria similar games & best alternatives
Faeria
2017
Related articles
Quick resume
With its unique living board, Faeria is also the only card game where you can gain all 300 cards in less than 50 hours.
Global score
84/100
Genres
Adventure, Indie, Massively Multiplayer, Role-playing (RPG), Strategy, Turn-based strategy (TBS), Puzzle, Tactical, Card & Board Game
Similar games
Pros
- Deep strategic gameplay with unique board mechanics
- Fair and generous card acquisition system
- No pay-to-win elements
- Engaging single player and co-op content
- Beautiful art and sound design
Cons
- Small player base leading to longer matchmaking times
- Lack of in-game communication features
- Minimal narrative and story immersion
- Game no longer actively updated
- Some balance issues and early access bugs
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Competition, Status, Story, Expression. Here, the score leans higher than usual among comparable games on Cooperation, Violence, Fantasy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to build decks, place lands strategically, and choose moves with significant impact on game outcome."
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Competence5
"High skill ceiling with strategic board placement, deck building, and tactical decision making emphasized."
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Competition4
"Strong competitive modes with ranked ladder, tournaments, and PvP matches against other players."
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Continuation3
"Players report long playtimes and habitual engagement, though some mention limited player base affecting matchmaking."
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Cooperation2
"Includes co-op campaigns and some collaborative modes, but main focus is on individual competitive play."
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Creativity4
"Deck building and strategic land placement allow creative customization and unique gameplay experiences."
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Domination-3
"Community described as friendly and supportive; no reports of toxic dominance or trash talk."
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Escapism3
"Players use game for stress relief and immersive strategic challenge, escaping daily life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment, no pressure or obligation noted."
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Experimenting4
"Game encourages trying new deck combinations, strategies, and board tactics."
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Exploration2
"Exploration mainly through discovering new cards, puzzles, and strategic possibilities rather than physical map exploration."
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Expression3
"Customization through deck building and cosmetic items allows player self-expression."
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Fantasy4
"Fantasy setting with magical creatures, lore, and thematic cards."
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Fellowship1
"Community exists mainly on Discord and forums; limited in-game social features reduce social bonding."
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Growth4
"Players develop strategic skills, deck building knowledge, and tactical thinking over time."
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Health-5
"Standard sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention and strategic thinking; not suited for idle or background play."
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Intimacy-4
"Minimal social interaction in-game; no chat with opponents; socializing mainly external via Discord."
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LeadershipInsufficient data
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Progression4
"Card collection and deck building represent clear progression; crafting system supports growth."
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Relaxation3
"Game provides flow and tension release through strategic gameplay and satisfying victories."
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Sensation3
"Appealing art, animations, and sound provide sensory enjoyment."
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Status2
"Ranked ladder and tournaments provide some social recognition, though player base is small."
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Story1
"Some lore and campaign content, but narrative is minimal and not a major focus."
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Strategy5
"Highly strategic gameplay combining card mechanics with board control and resource management."
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Thrill3
"Tactical tension and suspense in matches provide excitement and relief upon success."
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Value4
"Fair pricing and generous card acquisition make the game a good value for time and money."
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Violence2
"Combat and destruction are part of gameplay but presented in a fantasy card game style, not graphic."
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Survival2
"Players manage resources and positioning to avoid defeat, but game is not focused on survival horror or extreme threat."
Last update: 29/04/2026