de Blob similar games & best alternatives
de Blob
2017
Related articles
Quick resume
The evil I.N.K.T. Corporation has declared 'Color is a Crime!' and leeched Chroma City of all its beauty and interest. The race to rescue Chroma City has just begun, and only de Blob can save the world from a black-and-white future with his unique abilities to color the world back to life.
Global score
88/100
Genres
Action, Adventure, Casual, Indie, Platform, Puzzle
Similar games
Pros
- Unique and creative painting mechanic
- Vibrant colorful art style
- Dynamic and catchy jazz/funk soundtrack
- Relaxing and satisfying gameplay
- Nostalgic appeal and charming story
Cons
- Camera and control issues especially on pc
- Long levels with no mid-level saving
- Repetitive objectives and challenges
- Some frustrating platforming moments
- Limited graphical options and polish
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Intimacy, Survival, Violence, Competition. Here, the score leans higher than usual among comparable games on Cooperation, Expression. It leans lower than usual among comparable games on Intimacy.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to explore large levels, choose colors, and decide how to paint the environment, though within some level constraints and timed challenges."
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Competence2
"Gameplay involves platforming and painting challenges with some skill required, but overall difficulty is moderate and accessible."
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Competition-3
"Focus is on personal progress and completion rather than competing against others; multiplayer modes are casual and limited."
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Continuation3
"Players report long levels and habitual play, with some frustration from repetition but overall attachment to the game."
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Cooperation1
"Includes some multiplayer modes with cooperative elements, but main gameplay is primarily single-player."
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Creativity4
"Core mechanic is painting and color mixing to customize the environment, encouraging creative expression."
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Domination-4
"Game emphasizes shared experience and resistance against oppressive forces rather than exerting control over others."
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Escapism4
"Players use the game as a relaxing, colorful escape with uplifting music and a positive atmosphere."
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Expectation-4
"Players engage voluntarily for enjoyment and nostalgia, not out of obligation or pressure."
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Experimenting3
"Players experiment with color combinations and painting strategies, though level objectives are somewhat fixed."
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Exploration3
"Large levels encourage discovering collectibles and secrets, though environments are somewhat repetitive."
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Expression4
"Painting the world and customizing colors serves as a form of self-expression."
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Fantasy3
"Game features a fictional colorful world with cartoonish characters and an imaginative setting."
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Fellowship1
"Some social elements via multiplayer and community, but mostly a solo experience."
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Growth2
"Players develop platforming skills and learn level layouts, though challenges are not highly complex."
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Health-5
"Primarily sedentary gameplay with no physical activity or rehab elements."
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Idle-3
"Requires focused attention during long levels; not suited for short or background play."
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Intimacy-4
"Limited social interaction; mostly individual play with minimal emotional sharing."
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Leadership-4
"No leadership roles; gameplay is individual or cooperative without hierarchical dynamics."
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Progression3
"Players collect items, complete challenges, and unlock achievements to progress through levels."
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Relaxation4
"Game is described as relaxing and satisfying, with a soothing soundtrack and flow-inducing gameplay."
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Sensation4
"Vibrant visuals and dynamic jazz/funk soundtrack provide strong sensory stimulation and enjoyment."
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Status-3
"Achievements exist but social recognition or popularity is not a major focus."
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Story2
"Narrative about restoring color and overthrowing an oppressive regime is present but simple and lighthearted."
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Strategy1
"Some planning involved in color mixing and challenge completion, but overall gameplay is straightforward."
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Thrill-2
"Game is low risk and lacks suspense; challenges are mild and mostly relaxing."
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Value3
"Players find good value especially on sale, appreciating the content and nostalgic experience."
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Violence-4
"Combat is minimal and cartoonish; focus is on painting and constructive gameplay."
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Survival-3
"Low threat environment; failure results in restart but no harsh survival mechanics."
Where to buy
Last update: 29/04/2026