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Little Mouse's Encyclopedia

Xbox One, Nintendo Switch, PC (Microsoft Windows), Linux, iOS, Mac, PlayStation 4, Android • 2019

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Quick resume

An interactive encyclopedia for kids and their parents.

Global score

96/100

Genres

Casual, Indie, Puzzle, Adventure

Pros

  • Charming hand-drawn art style
  • Educational content suitable for children and adults
  • Calming music and nature sounds
  • Multi-language support
  • Simple and accessible gameplay

Cons

  • Short game length
  • Lack of narration limits accessibility for pre-readers
  • Bugged achievements requiring single-session completion
  • Minimal interactivity and no story
  • Ui and controls not optimized for pc

Motivations

  • Autonomy
    3

    "Players freely explore four different natural environments at their own pace, choosing what to investigate without fixed paths or strict objectives."

  • Competence
    -3

    "Gameplay is simple and non-challenging, focused on clicking and reading rather than skillful or technical challenges."

  • Competition
    -5

    "No competitive elements or comparison with others; experience is solitary and self-paced."

  • Continuation
    2

    "Some players, especially children, enjoy repeated exploration and learning, though the short length limits long-term habitual play."

  • Cooperation
    1

    "While primarily single-player, parents often play alongside children, facilitating cooperative learning and shared experience."

  • Creativity
    -4

    "Content is predefined encyclopedia entries and illustrations with minimal player modification or creation."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are gentle and exploratory."

  • Escapism
    3

    "Provides a relaxing, stress-relieving experience with immersion in nature-themed environments, offering a gentle escape."

  • Expectation
    -4

    "Players engage voluntarily out of interest or educational desire, not out of obligation or external pressure."

  • Experimenting
    2

    "Players can explore different areas and interact with various objects, encouraging curiosity and discovery within a limited scope."

  • Exploration
    4

    "Core gameplay revolves around discovering and learning about flora and fauna in four distinct biomes."

  • Expression
    -5

    "No character customization or personal expression; presentation is fixed and standardized."

  • Fantasy
    -4

    "Focuses on realistic natural environments and factual information rather than imaginative or fictional elements."

  • Fellowship
    1

    "Some social interaction occurs when parents and children play together, but the game is primarily a solo experience."

  • Growth
    4

    "Strong educational focus with learning about nature, plants, and animals, suitable for children and adults."

  • Health
    -5

    "Sedentary gameplay without physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active attention to explore and read; not designed for background or idle play."

  • Intimacy
    1

    "Encourages bonding moments between parents and children through shared educational play."

  • Leadership
    -5

    "No leadership or management roles; gameplay is exploratory and individual."

  • Progression
    2

    "Progression is through unlocking encyclopedia entries and achievements by exploring and interacting."

  • Relaxation
    5

    "Highly praised for its calming atmosphere, soothing music, and gentle pace, ideal for relaxation."

  • Sensation
    2

    "Pleasant visual and auditory stimuli with hand-drawn art and nature sounds, but minimal intense sensory excitement."

  • Status
    -5

    "No social recognition or status systems; achievements exist but are personal and low-profile."

  • Story
    -4

    "No narrative or plot; the experience is informational and exploratory without story elements."

  • Strategy
    -5

    "No strategic or problem-solving gameplay; interactions are straightforward and simple."

  • Thrill
    -5

    "No suspense or risk; gameplay is calm and predictable."

  • Value
    3

    "Considered good value for educational content and charming presentation, especially at discounted prices."

  • Violence
    -5

    "No violence; focus is on peaceful exploration and learning."

  • Survival
    -5

    "No survival mechanics or threats; environment is safe and stable."

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    Last update: 06/03/2026