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Martha Is Dead similar games & best alternatives

Martha Is Dead

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, PlayStation 5 • 2022

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Quick resume

Martha Is Dead is a dark first-person psychological thriller, set in 1944 Italy, that blurs the lines between reality, superstition and the tragedy of war.

Global score

79/100

Genres

Adventure, Indie, Role-playing (RPG)

Similar games

    Pros

    • Exceptional visuals and historically accurate setting
    • Strong, immersive psychological horror narrative
    • Innovative photography and puzzle mechanics
    • Emotional depth and complex themes
    • Authentic voice acting and soundtrack

    Cons

    • Performance issues and bugs reported
    • Linear gameplay with limited replay value
    • Slow pacing and some tedious mechanics
    • Janky controls, especially bike riding
    • Not suitable for sensitive players due to graphic content

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Survival, Relaxation.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players explore the environment freely and make some choices affecting perception, but the story is mostly linear."

    • Competence
      1

      "Gameplay involves simple puzzles and photography mechanics with some skill elements, but overall low difficulty."

    • Competition
      -5

      "No competitive elements or player comparison; focus is on personal narrative experience."

    • Continuation
      2

      "Some players report immersive experience leading to long sessions, but game length is short and replay value limited."

    • Cooperation
      -5

      "Single-player experience with no multiplayer or cooperative gameplay."

    • Creativity
      3

      "Players engage in photography, developing photos, and some puzzle solving, allowing creative interaction."

    • Domination
      -5

      "No elements of exerting control or superiority over others; purely individual experience."

    • Escapism
      4

      "Strong psychological horror and disturbing themes provide deep immersion and escape from reality."

    • Expectation
      -3

      "Players engage voluntarily for narrative and emotional experience, not out of obligation."

    • Experimenting
      2

      "Some exploration and puzzle experimentation, but within a structured linear narrative."

    • Exploration
      2

      "Players explore detailed environments and uncover hidden content, though within limited areas."

    • Expression
      2

      "Camera use and photo development allow some personal expression, but character customization is minimal."

    • Fantasy
      1

      "Game blends psychological horror with realistic WWII setting; some surreal elements but mostly grounded."

    • Fellowship
      -5

      "No social or community features; entirely solo experience."

    • Growth
      2

      "Players learn photography mechanics, Morse code, and engage with complex narrative themes."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -2

      "Requires attention to story and puzzles; not designed for casual or background play."

    • Intimacy
      -4

      "Minimal social interaction; emotional engagement is with narrative rather than other players."

    • Leadership
      -5

      "No leadership or group management elements."

    • Progression
      2

      "Players collect photos, clues, and complete quests to advance story, but no power accumulation."

    • Relaxation
      -3

      "Atmosphere is tense and disturbing, not relaxing or flow-inducing."

    • Sensation
      3

      "Strong sensory stimulation through visuals, sound design, and emotional content."

    • Status
      -5

      "No social recognition or status systems."

    • Story
      5

      "Highly praised narrative immersion with complex psychological themes and emotional depth."

    • Strategy
      1

      "Some puzzle solving and problem-solving elements, but overall straightforward gameplay."

    • Thrill
      3

      "Psychological horror and suspense create tension and emotional thrill without jump scares."

    • Value
      1

      "Mixed opinions on value; some find price steep for content length but appreciate quality."

    • Violence
      4

      "Contains graphic violence and disturbing scenes integral to psychological horror narrative."

    • Survival
      -3

      "No survival mechanics; gameplay occurs in stable, scripted environments."

    Where to buy

    Last update: 29/04/2026