The Old City: Leviathan similar games & best alternatives

The Old City: Leviathan

PC (Microsoft Windows) • 2014

Should you play it?

The Old City: Leviathan is an experiment in first person exploration that focuses entirely on story. All that exists is you and the world. Set in a decaying city from a civilization long past, The Old City: Leviathan puts the player in the shoes of a sewer dwelling isolationist.

What works
  • Beautiful and immersive environments
  • Deep philosophical and existential narrative
  • Excellent voice acting and soundtrack
  • Non-linear exploration with multiple paths
  • Thought-provoking and unique experience
Things to keep in mind
  • Minimal gameplay mechanics beyond walking
  • Heavy reading requirement with dense text
  • Slow movement speed and some tedious backtracking
  • Short overall length
  • Story can be confusing or obscure for some players

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • The Moon Sliver

  • Title_Pending

  • The Invincible

  • Paratopic

  • The Mirror Lied

  • Anemoiapolis: Chapter 1

  • The Stanley Parable

  • Dear Esther: Landmark Edition

  • KARMA: The Dark World

Hidden Gems

Less popular games with surprisingly high similarity

  • Title_Pending

  • Chasing Static

  • Sagebrush

If you liked…

Recommendations by what you enjoyed most

  • Exploration

    Haydee 2

  • Story

    Momotype

  • Autonomy

    Hyper Light Drifter

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

The Old City: Leviathan: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. It leans lower than usual among comparable games on Strategy, Competence, Expression.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

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  • Competence

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  • Domination

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  • Escapism

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    "Strong immersion in a surreal, oppressive world offers escape from reality through intense narrative and atmosphere."

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  • Expectation

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    "Players engage voluntarily driven by curiosity and intrinsic interest in story and atmosphere."

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  • Experimenting

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    "Some exploration and discovery of hidden details and alternate outcomes encourage experimentation."

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  • Exploration

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    "Core gameplay revolves around discovering new areas, secrets, and piecing together story through environmental clues."

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    "Core gameplay is about discovering new areas, secrets, and piecing together story from environment"

  • Expression

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  • Fantasy

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  • Growth

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  • Idle

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    "Requires focused attention to explore and read; not designed for background or casual play."

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  • Intimacy

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    "No social or emotional relationships formed; solitary experience."

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  • Leadership

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  • Progression

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    "Progression through levels and discovery of notes, but no item collection or upgrades."

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  • Relaxation

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  • Sensation

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    "Visuals, sound design, and music create a rich sensory experience with emotional impact."

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  • Status

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  • Story

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  • Strategy

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  • Thrill

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    "Some tension from unsettling atmosphere and narrative ambiguity, but no high suspense or risk."

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  • Value

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  • Violence

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    "No combat or destruction; focus on exploration and narrative."

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  • Survival

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Last update: 01/06/2026