Mouthwashing similar games & best alternatives
Mouthwashing
2024
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Quick resume
The five crew members of the Tulpar are stranded in the empty reaches of space, shrouded in perpetual sunset. God is not watching.
Global score
95/100
Genres
Adventure, Indie
Pros
- Unique and creative art style
- Deep, complex psychological horror story
- Strong emotional impact and character development
- Immersive atmosphere and sound design
- Thought-provoking themes and narrative structure
Cons
- Minimal and simple gameplay
- Short playtime (~2-3 hours)
- Some confusing narrative elements
- Annoying chase/escape sequences
- Lack of customization and replay variety
Motivations
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Autonomy-3
"Gameplay is mostly walking and following a non-linear story with limited player choice or branching paths, indicating adherence to a preset narrative routine."
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Competence-2
"Minimal gameplay and puzzles with low difficulty and few fail states; mostly predictable walking simulator mechanics."
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Competition-5
"No evidence of competitive elements; focus is on personal narrative experience without comparison to others."
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Continuation2
"Players report strong emotional attachment and repeated playthroughs for achievements and story exploration despite short length."
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Cooperation-5
"Single-player experience with no multiplayer or cooperative gameplay elements."
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Creativity4
"Highly praised for unique art style, narrative structure, and creative audiovisual presentation."
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Domination-5
"No social dominance or power exertion elements; interactions are narrative-driven and balanced."
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Escapism4
"Strong psychological horror and disturbing themes provide a deep escape from reality into unsettling fiction."
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Expectation-4
"Players engage voluntarily out of interest and intrinsic motivation to experience the story and atmosphere."
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Experimenting-3
"Linear story progression with limited gameplay experimentation; some players explore achievements but core gameplay is routine."
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Exploration1
"Some discovery of story elements and environmental details, but mostly confined to known ship environments."
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Expression-4
"No character customization or player-driven expression; presentation is fixed by developers."
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Fantasy2
"Set in a sci-fi space setting with surreal and psychological horror elements, blending fiction with grounded human themes."
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Fellowship-5
"Solo narrative experience with minimal social interaction or community involvement."
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Growth3
"Players reflect on complex themes and character psychology, gaining insight and emotional development."
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Health-5
"Sedentary gameplay with no physical activity elements."
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Idle-4
"Requires focused attention during playthrough; minimal background or casual play."
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Intimacy1
"Emotional engagement with characters and story, but no direct social relationship building."
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Leadership-5
"No leadership or group management mechanics; purely narrative-driven."
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Progression1
"Some item usage and puzzle solving, but no significant accumulation or upgrade systems."
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Relaxation-3
"Atmosphere is tense, disturbing, and psychologically unsettling rather than relaxing or cathartic."
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Sensation3
"Strong sensory impact through disturbing visuals, sound design, and emotional intensity."
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Status-5
"No social status or recognition systems; experience is personal and introspective."
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Story5
"Highly praised narrative immersion with complex, layered, and emotionally impactful storytelling."
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Strategy-3
"Minimal strategic or problem-solving gameplay; mostly straightforward puzzle and walking simulator elements."
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Thrill3
"Psychological horror and suspense create tension and emotional thrills, though not focused on jump scares."
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Value2
"Players feel the short but intense experience is worth the price, though some recommend waiting for sales."
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Violence4
"Contains disturbing and graphic scenes involving bodily harm and psychological violence."
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Survival2
"Themes of survival and psychological breakdown under stress, though gameplay lacks resource management."
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Last update: 06/03/2026