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Five Nights at Freddy's: Secret of the Mimic

PlayStation 5, Nintendo Switch, PC (Microsoft Windows), Xbox Series X|S, SteamVR, PlayStation VR2 • 2025

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Quick resume

Enter the abandoned workshop of Murray’s Costume Manor and unravel the mystery left behind by the reclusive inventor. In Five Nights at Freddy’s: Secret of the Mimic, you’ll step into a world where every dark corner holds a secret and every flicker of light hints at an ever-present threat.

Global score

86/100

Genres

Indie, Adventure

Pros

  • Engaging horror atmosphere and scares
  • Improved polish and performance over previous titles
  • Interesting lore and narrative
  • Well-designed environments and character models
  • Fun stealth and puzzle gameplay

Cons

  • 60 fps cap and some performance issues
  • Short game length with limited replayability
  • Occasional bugs and softlocks
  • Repetitive stealth and chase sequences
  • Lack of save system beyond autosave

Motivations

  • Autonomy
    3

    "Players have freedom to explore the map, solve puzzles, and choose paths, but some linear sections and scripted chase sequences limit full autonomy."

  • Competence
    2

    "Gameplay involves puzzle solving and stealth mechanics that require skill, but puzzles are generally easy and some tasks repetitive."

  • Competition
    -5

    "No evidence of competitive multiplayer or ranking; focus is on solo experience and personal progress."

  • Continuation
    2

    "Some players report replaying for collectibles and multiple endings, but overall game length is short and replayability limited."

  • Cooperation
    -5

    "Game is single-player focused with no cooperative multiplayer or teamwork elements."

  • Creativity
    3

    "Players engage with puzzles and exploration, and some mouse-driven mechanics add creative interaction, but mostly within predefined structures."

  • Domination
    -5

    "No indication of power over others or dominance mechanics; experience is individual and narrative-driven."

  • Escapism
    4

    "Strong horror atmosphere and immersive story provide distraction and escape from real life."

  • Expectation
    -3

    "Players generally engage voluntarily for enjoyment and lore interest, not out of obligation."

  • Experimenting
    2

    "Some experimentation with puzzle solutions and stealth tactics, but gameplay loop is somewhat repetitive."

  • Exploration
    3

    "Game encourages exploration of interconnected areas and backtracking for collectibles."

  • Expression
    -3

    "Limited customization or personalization; players interact with fixed characters and environments."

  • Fantasy
    5

    "Strong fictional horror setting with animatronic characters and supernatural elements."

  • Fellowship
    -5

    "Single-player experience with minimal social interaction."

  • Growth
    2

    "Players learn game mechanics and improve stealth and puzzle-solving skills, though challenges are moderate."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention during stealth and chase sequences; not designed for idle or background play."

  • Intimacy
    -5

    "No close social relationships or emotional sharing; solitary gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player narrative."

  • Progression
    3

    "Players collect items and unlock new areas and endings, though progression is linear and limited."

  • Relaxation
    -2

    "Tense horror atmosphere with suspenseful moments; some players find it thrilling rather than relaxing."

  • Sensation
    3

    "Engaging audio-visual horror effects and jump scares provide sensory stimulation."

  • Status
    -5

    "No social status or recognition systems present."

  • Story
    4

    "Narrative-driven game with lore, character development, and multiple endings."

  • Strategy
    2

    "Requires planning stealth routes and puzzle solving, but overall strategy demands are moderate."

  • Thrill
    4

    "Jump scares, chase sequences, and suspense create thrilling experiences."

  • Value
    -2

    "Some players feel the game is short for its price, though others find value in story and replayability."

  • Violence
    3

    "Game features chase and threat from animatronics with implied violence and danger."

  • Survival
    4

    "Stealth and hiding mechanics emphasize avoiding threats and staying alive."

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    Last update: 06/03/2026