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Mortal Glory

PC (Microsoft Windows) • 2020

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Quick resume

Mortal Glory is a fantasy-themed tactical roguelike game about recruiting a team of gladiators and pitting them against brutal competition in a blood-soaked tournament. Train your gladiators, find a legendary sword, learn ancient spells, recruit a celebrity, cheat - do whatever it takes to bring glory to your name!

Global score

87/100

Genres

Indie, Role-playing (RPG), Simulator, Strategy, Turn-based strategy (TBS), Adventure

Pros

  • Addictive tactical combat loop
  • Meaningful team customization and progression
  • Good replayability with unlockable challenges
  • Active and responsive developer
  • Fair price and value

Cons

  • High rng can be frustrating
  • Limited environment and visual variety
  • Lack of multiplayer or social features
  • Ui could be improved for quality of life
  • Some difficulty spikes and balance issues

Motivations

  • Autonomy
    4

    "Players freely choose and customize their team composition, equipment, and strategies each run, with meaningful decisions on upgrades and tactics."

  • Competence
    4

    "The game offers strategic depth, skill-based turn-based combat, and meaningful progression, rewarding player mastery and min-maxing."

  • Competition
    -3

    "Focus is on personal progression through roguelike runs rather than direct player-vs-player competition or leaderboards."

  • Continuation
    4

    "High replayability with many runs, unlockable challenges, and addictive gameplay loops encourage habitual play."

  • Cooperation
    -4

    "Gameplay centers on managing a personal team of gladiators with no multiplayer or cooperative modes."

  • Creativity
    3

    "Players customize team builds, equipment, and skills, experimenting with different combinations and strategies."

  • Domination
    -4

    "Interactions are single-player focused with no evidence of exerting control or superiority over other players."

  • Escapism
    4

    "Players use the game as a fun, engaging distraction with immersive fantasy gladiator battles and progression."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and challenge, with no indication of obligation or external pressure."

  • Experimenting
    4

    "The game encourages trying new team builds, equipment setups, and tactical approaches each run."

  • Exploration
    -2

    "The game has limited environment variety and focuses on repeated arena battles rather than exploration."

  • Expression
    3

    "Players express themselves through team composition, equipment choices, and skill builds, though visual customization is limited."

  • Fantasy
    4

    "Set in a fantasy gladiator world with races, magic, and mythical elements, providing imaginative fiction."

  • Fellowship
    -4

    "The game is single-player with minimal social connection or community interaction described."

  • Growth
    4

    "Players develop skills in strategy and team management, and characters grow through leveling and equipment."

  • Health
    -4

    "The game involves sedentary play with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during tactical combat and management, not suited for passive or background play."

  • Intimacy
    -4

    "No evidence of forming close relationships or emotional social interactions within the game."

  • Leadership
    3

    "Players lead and manage a team of gladiators, making strategic decisions and guiding their development."

  • Progression
    5

    "Strong emphasis on accumulating items, upgrades, and character growth through repeated runs and battles."

  • Relaxation
    2

    "Gameplay balances challenge and flow, providing satisfying tension release but can be punishing at times."

  • Sensation
    2

    "Enjoyable sound effects and visual feedback enhance the sensory experience, though graphics are simple."

  • Status
    -3

    "No social status or recognition systems; achievements are personal and not publicly visible."

  • Story
    -2

    "Minimal narrative or lore; gameplay focuses on tactical battles and progression rather than story immersion."

  • Strategy
    5

    "Core gameplay revolves around tactical turn-based combat and strategic team and resource management."

  • Thrill
    3

    "Random events and RNG elements create suspense and excitement during matches."

  • Value
    4

    "Players report high enjoyment and replayability for the price, considering it a good value purchase."

  • Violence
    4

    "Combat involves fighting, knocking out, and defeating opponents in gladiatorial battles."

  • Survival
    4

    "Players must manage health, injuries, and resources to keep their gladiators alive through challenging fights."

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    Last update: 06/03/2026