Cognition Method: Initiation
Less expressive
Open game pageWalking simulator. Explore, admire and listen. Uncanny. Relaxing. Unnerving. Eerie. Immersive. No monsters chasing you or jumping at your screen, but can feel oppressive at times by invoking fears of getting lost, the dark, tight spaces and liminal space architecture. Inspired by backrooms.
Games that feels the closest overall
Games that feels like POOLS but with less self-expression and customization
Games that feels like POOLS but with a stronger survival pressure
Each card is a nearby game on the similarity map, compared with POOLS. Swipe sideways to move between games. Titles already listed in What to play next are left out.
Swipe to compare nearby games with POOLS. These titles are not in What to play next.
The nearest games on this map already appear in What to play next.
POOLS: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Thrill. It leans lower than usual among comparable games on Growth, Intimacy.
Last update: 21/08/2026