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Dishwashing Simulator

PC (Microsoft Windows) • 2024

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Quick resume

A short, unique survival-farming-base-building-tycoon-horror game where you must survive through washing dishes. Explore mysterious depths, manage resources, and unravel a cryptic narrative. In DWS, a chore becomes a journey to freedom.

Global score

88/100

Genres

Simulator

Pros

  • Unique blend of simulation and horror
  • Engaging automation and progression systems
  • Immersive atmosphere and sound design
  • Procedurally generated exploration
  • Developer responsiveness and updates

Cons

  • Short story and abrupt ending
  • Clunky parkour finale
  • Some physics and automation bugs
  • Limited multiplayer or social features
  • Repetitive gameplay elements

Motivations

  • Autonomy
    4

    "Players have freedom to choose how to wash dishes, explore dungeons, upgrade and automate their setup, and decide whether to pursue story or just grind."

  • Competence
    3

    "Game involves skillful dishwashing, dungeon navigation, automation setup, and some challenging parkour, providing varied skill tests."

  • Competition
    -3

    "Focus is on personal progression and exploration; no evidence of player-vs-player or leaderboard competition."

  • Continuation
    3

    "Many players report long play sessions, habitual grinding, and desire to continue upgrading and exploring despite short story length."

  • Cooperation
    -4

    "Game is primarily single-player with no mention of cooperative multiplayer or teamwork."

  • Creativity
    3

    "Players can customize and automate their dishwashing setup and decorate their base, showing creative expression."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are individual and non-competitive."

  • Escapism
    4

    "Players use the game as a way to escape reality, immerse in a surreal horror atmosphere, and engage in a unique fantasy setting."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or external pressure."

  • Experimenting
    4

    "Game encourages exploration of mechanics, dungeon layouts, automation setups, and different play styles."

  • Exploration
    5

    "Strong emphasis on discovering procedurally generated dungeon depths, secrets, and new items."

  • Expression
    2

    "Some customization of base and automation layout allows for personal expression, though limited cosmetic options."

  • Fantasy
    4

    "Game features surreal, eldritch horror elements and an imaginative dystopian setting beyond realistic dishwashing."

  • Fellowship
    -5

    "No social or community gameplay elements; experience is solitary."

  • Growth
    3

    "Players learn and improve skills in dishwashing, dungeon navigation, and automation over time."

  • Health
    -5

    "Game is sedentary with no physical activity or health-related mechanics."

  • Idle
    -3

    "Requires active attention for dishwashing, dungeon exploration, and automation management; not a background idle game."

  • Intimacy
    -5

    "No evidence of forming close social relationships or emotional sharing."

  • Leadership
    -5

    "No leadership or group management roles; entirely individual gameplay."

  • Progression
    4

    "Strong progression through upgrades, automation, base building, and story advancement."

  • Relaxation
    2

    "Some players find dishwashing therapeutic and calming, though horror elements create tension."

  • Sensation
    3

    "Engaging sound design and immersive atmosphere provide sensory stimulation and emotional engagement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    3

    "Narrative and mystery elements are present and engage players, though story is relatively short."

  • Strategy
    3

    "Players plan automation layouts, resource management, and dungeon navigation requiring strategic thinking."

  • Thrill
    4

    "Horror and suspense elements create tension and thrilling moments during dungeon exploration."

  • Value
    4

    "Players feel the game offers good value for price with engaging gameplay and content."

  • Violence
    2

    "Some violent humor and destruction of mugs mentioned, but mostly constructive gameplay."

  • Survival
    3

    "Players manage hunger, thirst, and avoid threats in dungeon, emphasizing survival mechanics."

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    Last update: 06/03/2026