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Path of Giants

Xbox One, Nintendo Switch, PC (Microsoft Windows), iOS, Mac, Android • 2020

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Quick resume

Path of Giants is a serene puzzle adventure that follows three adorable explorers as they take on an icy mountain full of trials in search of a lost treasure. Control three characters, use their teamwork, leave no one behind, and hopefully find some gold!

Global score

97/100

Genres

Adventure, Casual, Indie, Strategy, Puzzle

Pros

  • Charming and relaxing puzzle gameplay
  • Well-designed cooperative mechanics
  • Accessible controls and colorblind options
  • Pleasant art style and music
  • Unlimited undo and no time pressure

Cons

  • Short game length
  • Limited story and replayability
  • Some puzzles may be too easy for veterans
  • Minor bugs reported
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players freely control three explorers and decide their movements and puzzle-solving order with no time limits or forced routines."

  • Competence
    3

    "Puzzles require logical thinking and planning, with increasing complexity and feedback such as undo and stuck warnings."

  • Competition
    -4

    "Focus is on solo puzzle solving at own pace without leaderboards or player versus player elements."

  • Continuation
    1

    "Some players replay for achievements and collectibles, but game length is short and sessions are often brief."

  • Cooperation
    5

    "Core mechanic requires three characters to help each other climb and activate switches to solve puzzles."

  • Creativity
    2

    "Players experiment with puzzle elements and character interactions, though within predefined level designs."

  • Domination
    -5

    "No player versus player or power dynamics; interactions are cooperative and equal among characters."

  • Escapism
    4

    "Relaxing atmosphere, calming music, and charming visuals provide a pleasant escape from real life."

  • Expectation
    -4

    "Players engage voluntarily for enjoyment and relaxation without pressure or obligation."

  • Experimenting
    3

    "Players try different puzzle solutions and strategies, encouraged by unlimited undo and no time limits."

  • Exploration
    2

    "Players explore new puzzle mechanics and level layouts, though environments are limited and linear."

  • Expression
    1

    "Some customization of character colors for accessibility, but limited self-expression otherwise."

  • Fantasy
    2

    "Set in a fictional snowy mountain world with cute explorers and treasure hunting, but grounded in logical puzzles."

  • Fellowship
    1

    "Game is single-player with minimal social interaction; some players appreciate community but gameplay is solo."

  • Growth
    3

    "Players develop puzzle-solving skills and learn new mechanics progressively."

  • Health
    -5

    "Sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention to solve puzzles; not designed for background or idle play."

  • Intimacy
    -4

    "No social or emotional relationship building; interactions are limited to in-game character cooperation."

  • Leadership
    2

    "Player directs all three characters, effectively leading their coordinated actions to solve puzzles."

  • Progression
    3

    "Players progress through levels, unlock bonus content, and collect coins and achievements."

  • Relaxation
    4

    "Game is praised for its relaxing pace, soothing music, and stress-free puzzle solving."

  • Sensation
    2

    "Enjoyable visuals, animations, and sound design provide pleasant sensory stimulation."

  • Status
    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story
    1

    "Simple narrative about explorers seeking treasure, but story is minimal and secondary to puzzles."

  • Strategy
    3

    "Puzzles require planning sequences and logical reasoning to coordinate character movements."

  • Thrill
    -3

    "No suspense or risk; gameplay is calm and predictable without tension or danger."

  • Value
    2

    "Generally considered good value for a short, polished puzzle game, especially on sale."

  • Violence
    -5

    "No combat or destruction; gameplay focuses on constructive puzzle solving and cooperation."

  • Survival
    -5

    "No threats or failure states; players can undo moves and retry puzzles without penalty."

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    Last update: 06/03/2026