Cats Love Boxes similar games & best alternatives

Cats Love Boxes

Linux, PC (Microsoft Windows) • 2024

Should you play it?

Fofiño and Lily are always in pursue of fun, particularly boxes! Help them to move the boxes around in this puzzle adventure! ฅ^•ﻌ•^ฅ

What works
  • Cute and charming art style
  • Challenging yet accessible puzzles
  • Local co-op mode
  • Relaxing music and atmosphere
  • Supports real-life cat charities
Things to keep in mind
  • Controller and keyboard controls can be clunky
  • Lack of hint system frustrates some players
  • Some levels can be very challenging
  • Repetitive music in areas
  • Technical issues on steam deck and linux reported

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Wilmot Works It Out

  • Degrees of Separation

  • Squirreled Away

  • TOEM: A Photo Adventure

  • Chicory: A Colorful Tale

  • Flock Around

  • Keep Digging

  • Cinnabunny

  • Great God Grove

Hidden Gems

Less popular games with surprisingly high similarity

  • Cinnabunny

  • Great God Grove

  • Koala Kids

If you liked…

Recommendations by what you enjoyed most

  • Autonomy

    CATO: Buttered Cat

  • Competence

    Death Squared

  • Cooperation

    Toodee and Topdee

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Cats Love Boxes: A very typical example of its motivational profile. Motivations that often define this kind of title include Violence, Survival, Thrill, Relaxation. Here, the score leans higher than usual among comparable games on Cooperation, Fellowship, Intimacy.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players control both cat and toast independently or combined, allowing freedom in puzzle solving and movement."

    Capsule for CATO: Buttered Cat CATO: Buttered Cat

    "Players control two cats with different abilities and freely choose how to move boxes and solve puzzles, including switching cats or playing co-op."

  • Competence

    Game with the same Competence vibe

    4

    "The game offers challenging puzzles that require skill, coordination, and problem-solving, with increasing difficulty and feedback through success or failure."

    Capsule for Death Squared Death Squared

    "The game features challenging Sokoban-style puzzles that require skillful planning and problem solving, with difficulty ramping up and multiple difficulty modes."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on cooperative or solo puzzle solving without leaderboards or direct player competition."

    Capsule for Escape Memoirs: Mansion Heist Escape Memoirs: Mansion Heist

    "Focus is on cooperative or solo puzzle solving without leaderboards or player comparison; emphasis on personal challenge and casual play."

  • Continuation

    Game with the same Continuation vibe

    3

    "Players report spending hours in sessions and returning frequently due to relaxing and addictive gameplay."

    Capsule for Deisim Deisim

    "Players report enjoying long sessions and returning to the game for relaxation and challenge, with many levels and unlockables encouraging continued play."

  • Cooperation

    Game with the same Cooperation vibe

    4

    "Supports co-op play where players control different characters, requiring teamwork and coordination."

    Capsule for Toodee and Topdee Toodee and Topdee

    "Supports local co-op where two players control one cat each, encouraging teamwork and communication to solve puzzles."

  • Creativity

    Game with the same Creativity vibe

    2

    "Players can unlock and customize character skins, but gameplay follows predefined puzzles and paths."

    Capsule for Late Homework | 遅れた宿題 Late Homework | 遅れた宿題

    "Players can unlock costumes and customize cats, and puzzles allow multiple solution paths, but core gameplay follows Sokoban mechanics."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of exerting control over others; gameplay is individual or cooperative without dominance."

    Capsule for Viscera Cleanup Detail: Shadow Warrior Viscera Cleanup Detail: Shadow Warrior

    "No evidence of exerting control over others; gameplay is cooperative or solo with mutual respect and no competitive dominance."

  • Escapism

    Game with the same Escapism vibe

    4

    "Players use the game as a relaxing, stress-relieving activity with soothing music and cute cats."

    Capsule for Sudocats Sudocats

    "Players use the game as a relaxing, cozy distraction with cute cats and calming music, providing stress relief and enjoyable downtime."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily out of intrinsic interest and affection for cats and puzzle games, not out of obligation."

    Capsule for A Planet Full of Cats A Planet Full of Cats

    "Players engage voluntarily out of intrinsic interest in cats and puzzles, with no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players explore mechanics like the CAT device and puzzle solutions, encouraging experimentation."

    Capsule for ROUTINE ROUTINE

    "Players explore different puzzle solutions, use two cats with unique abilities, and try various strategies to solve levels."

  • Exploration

    Game with the same Exploration vibe

    2

    "The game features multiple story modes and branching paths, but exploration is mostly within structured tactical maps rather than open worlds."

    Capsule for Sword of Convallaria Sword of Convallaria

    "Game includes multiple areas and levels with some branching paths, but primarily puzzle-focused rather than open-world exploration."

  • Expression

    Game with the same Expression vibe

    3

    "Wide variety of unlockable costumes and cosmetic options allow for player self-expression."

    Capsule for Wicked Seed Wicked Seed

    "Unlockable costumes and cat pictures allow some degree of self-expression and personalization within the game."

  • Fantasy

    Game with the same Fantasy vibe

    1

    "Cartoonish setting with a mad scientist cat and mice, but gameplay is grounded in puzzle mechanics rather than deep fantasy."

    Capsule for MouseCraft MouseCraft

    "While featuring anthropomorphic cats and charming art, the game is grounded in puzzle mechanics without heavy fantasy elements."

  • Fellowship

    Game with the same Fellowship vibe

    3

    "Community engagement through co-op play and shared achievements."

    Capsule for Handshakes Handshakes

    "Community engagement through co-op play and sharing cat photos, plus a shared appreciation for cats and developer mission."

  • Growth

    Game with the same Growth vibe

    4

    "Players develop puzzle-solving skills and learn new mechanics progressively."

    Capsule for Slayaway Camp Slayaway Camp

    "Players develop puzzle-solving skills and learn new mechanics as difficulty increases, with a satisfying sense of progression."

  • Health

    Game with the same Health vibe

    -5

    "No physical activity involved; sedentary gameplay typical of puzzle video games."

    Capsule for The Timeless Child - Prologue The Timeless Child - Prologue

    "No physical activity involved; sedentary puzzle gameplay typical of PC gaming."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires focused attention to solve puzzles; not designed for passive or background play."

    Capsule for Doors: Paradox Doors: Paradox

    "Requires focused attention to solve puzzles; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    2

    "Co-op play encourages social interaction and bonding, though not deeply intimate relationships."

    Capsule for Pit People® Pit People®

    "Co-op play with friends or family encourages social bonding, though no deep emotional or intimate interactions are described."

  • Leadership

    Game with the same Leadership vibe

    -4

    "No leadership or authoritative roles; cooperative play is balanced and shared."

    Capsule for Megaloot Megaloot

    "No leadership or authoritative roles; cooperative gameplay emphasizes shared control and mutual support."

  • Progression

    Game with the same Progression vibe

    3

    "Players unlock new outfits, bonus levels, and challenges, showing accumulation of items and upgrades."

    Capsule for Serial Cleaner Serial Cleaner

    "Players unlock costumes, cat pictures, and new levels, providing a sense of advancement and reward."

  • Relaxation

    Game with the same Relaxation vibe

    4

    "Game praised for its calming atmosphere, relaxing pace, and soothing art and music."

    Capsule for Synergy Synergy

    "The game is praised for its relaxing atmosphere, soothing music, and cozy art style, balancing challenge with calm."

  • Sensation

    Game with the same Sensation vibe

    3

    "Enjoyable visuals, music, and cute animations provide sensory pleasure and emotional enjoyment."

    Capsule for Stranded Sails - Explorers of the Cursed Islands Stranded Sails - Explorers of the Cursed Islands

    "Enjoyable visuals, cute animations, and pleasant music provide sensory pleasure and emotional enjoyment."

  • Status
    -4

    No nearest game available

  • Story

    Game with the same Story vibe

    1

    "Minimal narrative; some thematic elements but mostly context-free puzzle gameplay."

    Capsule for Lab Rags Lab Rags

    "Minimal narrative with light story elements and character charm, but primarily focused on puzzle gameplay."

  • Strategy

    Game with the same Strategy vibe

    4

    "Requires logical thinking, planning, and problem solving to complete puzzles and navigate levels."

    Capsule for Escape Goat 2 Escape Goat 2

    "Requires logical thinking, planning, and problem solving to navigate puzzles and use cats' abilities effectively."

  • Thrill

    Game with the same Thrill vibe

    -3

    "Gameplay is calm and predictable with low risk; challenge comes from puzzle complexity rather than suspense."

    Capsule for Station to Station Station to Station

    "Gameplay is calm and methodical rather than suspenseful or high-risk; challenge comes from puzzle complexity."

  • Value

    Game with the same Value vibe

    4

    "Players perceive good value for money, especially at discounted prices, with many levels and achievements."

    Capsule for Millie Millie

    "Players feel they receive good value for price with many levels, unlockables, and charitable contributions."

  • Violence

    Game with the same Violence vibe

    -5

    "No violence; gameplay centers on constructive puzzle solving."

    Capsule for The Room Three The Room Three

    "No violence; gameplay centers on constructive puzzle solving and cooperation."

  • Survival

    Game with the same Survival vibe

    -4

    "No survival or threat mechanics; stable puzzle environment."

    Capsule for Rusty Lake Hotel Rusty Lake Hotel

    "No survival or threat mechanics; stable puzzle environment without risk of failure beyond restarting puzzles."

Last update: 27/05/2026