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Lumino City

iOS, Android, PC (Microsoft Windows), Mac • 2014

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Quick resume

The BAFTA award winning handmade puzzle adventure game made entirely by hand. Explore the city and use your ingenuity to piece together puzzling mechanisms and bring back power to this unique world. Three years in the making, it's handmade entirely out of paper, card, miniature lights and motors.

Global score

87/100

Genres

Adventure, Casual, Indie, Point-and-click, Puzzle

Pros

  • Unique handcrafted art style
  • Creative and varied puzzles
  • Relaxing soundtrack and atmosphere
  • Charming story and characters
  • Accessible puzzle hint system

Cons

  • Some minor bugs and control issues
  • Short game length
  • Some puzzles can be obscure or frustrating
  • Limited replay value
  • Lack of character customization and social features

Motivations

  • Autonomy
    3

    "Players control Lumi and solve puzzles at their own pace with some freedom in exploration, though the game is somewhat linear with limited backtracking."

  • Competence
    4

    "The game features a variety of puzzles that require logic, memory, and problem-solving skills, providing a satisfying challenge without being overly frustrating."

  • Competition
    -5

    "No competitive elements; focus is entirely on individual puzzle solving and personal progress."

  • Continuation
    2

    "Players often engage in long sessions to complete the game, with some replay value for enjoyment of the art and puzzles."

  • Cooperation
    -5

    "Single-player experience with no cooperative or multiplayer elements."

  • Creativity
    5

    "Highly creative handcrafted art style and unique puzzle design; players engage with a world built from physical models and imaginative puzzles."

  • Domination
    -5

    "No elements of domination or power over others; gameplay is solitary and respectful."

  • Escapism
    4

    "The charming, handcrafted world and relaxing puzzles provide a strong escape from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, not due to obligation or pressure."

  • Experimenting
    3

    "Players experiment with puzzle solutions and explore the unique environment, though the game follows a set progression."

  • Exploration
    2

    "Exploration is limited to moving through handcrafted scenes with some discovery of new areas, but overall linear."

  • Expression
    -3

    "Minimal character customization or self-expression; focus is on interaction with preset environments."

  • Fantasy
    3

    "The imaginative paper-crafted city and whimsical story provide a light fantasy experience."

  • Fellowship
    -5

    "No social or community features; entirely a solo experience."

  • Growth
    3

    "Players develop problem-solving skills and learn puzzle mechanics throughout the game."

  • Health
    -5

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -4

    "Requires focused attention to solve puzzles; not suited for background or idle play."

  • Intimacy
    -5

    "No social or emotional relationship building; interactions are limited to NPC dialogue."

  • Leadership
    -5

    "No leadership or group management elements; single-player puzzle adventure."

  • Progression
    3

    "Progression through puzzles and story advancement, but no item collection or upgrades."

  • Relaxation
    4

    "Relaxing atmosphere with soothing music and gentle pacing, despite some challenging puzzles."

  • Sensation
    4

    "Visually stunning handcrafted environments and pleasant soundtrack provide strong sensory enjoyment."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Light narrative with charming characters and environmental storytelling, though story is simple and somewhat linear."

  • Strategy
    3

    "Puzzles require logical thinking and problem solving, though no complex strategic planning."

  • Thrill
    -3

    "Low suspense or risk; gameplay is calm and steady without high tension."

  • Value
    2

    "Generally considered good value for the artistic experience and puzzle content, though some find the price steep for length."

  • Violence
    -5

    "No violence; gameplay focuses on constructive puzzle solving and exploration."

  • Survival
    -5

    "No survival or threat elements; safe and stable game environment."

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    Last update: 06/03/2026