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Rem Survival

PC (Microsoft Windows), Linux • 2021

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Quick resume

Tackle starvation, dehydration, thermal conditions, radiation poisoning, and toxic gas inhalation while trying to keep your sanity intact. Shack up, cook some chicken, and make friends or enemies as you discover, explore, learn, build, and develop your skills needed for a true survival experience.

Global score

76/100

Genres

Action, Adventure, Indie, Massively Multiplayer, Role-playing (RPG), Simulator, Early Access

Pros

  • Challenging and rewarding survival gameplay
  • Robust building and crafting systems
  • Large open world with exploration opportunities
  • Active and responsive solo developer
  • Engaged community and multiplayer support

Cons

  • Early access with bugs and balancing issues
  • Sparse map areas causing long travel times
  • Limited tutorial and in-game guidance
  • Low player population on official servers
  • Some clunky ui and combat mechanics

Motivations

  • Autonomy
    4

    "Players have freedom to explore, build, craft, and set their own goals in a large open world with customizable server settings."

  • Competence
    3

    "The game has a steep learning curve, challenging combat, and progression through skill acquisition and crafting."

  • Competition
    1

    "Some PvP servers exist but many players focus on PvE or solo/co-op play without heavy emphasis on competition."

  • Continuation
    4

    "Players report long play sessions and high engagement despite early access state, indicating strong desire to keep playing."

  • Cooperation
    3

    "Supports multiplayer co-op and community servers; players often team up for survival and base building."

  • Creativity
    4

    "Robust building system with multiple tiers and customization options encourages creative base construction."

  • Domination
    -2

    "Limited evidence of domination behaviors; interactions appear more cooperative or survival-focused than power asserting."

  • Escapism
    4

    "Players use the game as a challenging survival experience and distraction from real life stress."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation or pressure."

  • Experimenting
    3

    "Players explore crafting, base building, and survival mechanics, experimenting with strategies and progression."

  • Exploration
    4

    "Large map with diverse biomes and points of interest encourages discovery and curiosity-driven play."

  • Expression
    3

    "Customization of bases and some character gear allows for personal expression within gameplay."

  • Fantasy
    2

    "Post-apocalyptic setting with mutants and radiation adds a fictional survival theme, though grounded in plausible mechanics."

  • Fellowship
    3

    "Active community on Discord and multiplayer servers fosters social connection and group identity."

  • Growth
    4

    "Players develop skills, learn crafting recipes, and improve survival abilities over time."

  • Health
    -4

    "Gameplay is sedentary with no physical activity; focus is on virtual survival rather than physical health."

  • Idle
    -3

    "Requires focused attention and continuous engagement due to survival challenges and threats."

  • Intimacy
    1

    "Some social interaction in multiplayer but limited evidence of close emotional relationships."

  • Leadership
    1

    "Some players lead groups or clans but overall limited data on leadership dynamics."

  • Progression
    4

    "Strong focus on accumulating items, blueprints, base upgrades, and character leveling."

  • Relaxation
    1

    "Game is challenging and tense at times, with some moments of flow and immersion."

  • Sensation
    2

    "Visuals, weather effects, and sound design provide sensory stimulation and atmospheric immersion."

  • Status
    1

    "Some recognition within community and servers but limited emphasis on social status or popularity."

  • Story
    -2

    "Minimal narrative or plot; gameplay focuses on survival mechanics and exploration rather than story immersion."

  • Strategy
    3

    "Players must plan base building, resource management, and combat tactics to survive."

  • Thrill
    3

    "Combat and survival threats create suspense and excitement, especially in PvP or hostile environments."

  • Value
    4

    "Players feel the game offers good content and entertainment value for the price, especially given solo dev effort."

  • Violence
    3

    "Combat against animals, mutants, and other players involves violence and destruction."

  • Survival
    5

    "Core gameplay centers on overcoming threats, managing resources, and staying alive in a harsh environment."

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    Last update: 06/03/2026