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SAMURAI WARRIORS 4-II

PlayStation 4, PlayStation 3, PlayStation Vita, PC (Microsoft Windows) • 2015

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Quick resume

The latest iteration of the 10th anniversary "SAMURAI WARRIORS" series is here at last! Naomasa Ii appears as a playable character for the first time, and the various personalities of the age are explored in more depth in "Story Mode", which is now focused on individual characters.

Global score

74/100

Genres

Action, Hack and slash/Beat 'em up

Pros

  • Large character roster and customization
  • Online and local co-op multiplayer
  • Engaging and varied combat mechanics
  • Multiple story campaigns and survival mode
  • Good optimization and controller support

Cons

  • Overpriced and excessive dlc
  • Some graphical limitations due to porting
  • Controller button prompts mismatch
  • Repetitive maps and missions
  • Occasional multiplayer instability

Motivations

  • Autonomy
    4

    "Players can freely choose characters, create custom characters, and switch between two characters during battle, allowing personal control and decision-making."

  • Competence
    3

    "The game offers skill-based combat with combos, counters, and a skill tree system, providing a sense of mastery and challenge especially on higher difficulties."

  • Competition
    1

    "Includes online multiplayer and leaderboards for survival challenges, but mostly focuses on cooperative and single-player experiences rather than direct competition."

  • Continuation
    4

    "High replay value with many characters, multiple story campaigns, survival mode with 100 floors, and character progression encouraging long play sessions."

  • Cooperation
    4

    "Supports online and local co-op multiplayer, with gameplay designed around switching and commanding two characters, encouraging teamwork."

  • Creativity
    3

    "Character creation mode with customization options and weapon/mount upgrading systems allow players to personalize and modify gameplay elements."

  • Domination
    -2

    "Multiplayer emphasizes cooperative play with shared objectives rather than dominance or power over others."

  • Escapism
    4

    "Players enjoy immersive historical fantasy settings and fast-paced hack-and-slash gameplay as a form of stress relief and escapism."

  • Expectation
    -3

    "Players engage voluntarily out of interest and enjoyment; no evidence of obligation or external pressure to play."

  • Experimenting
    3

    "Players experiment with different characters, skills, weapons, and strategies, as well as exploring multiple storylines and game modes."

  • Exploration
    2

    "Maps are reused but players explore large battlefields with multiple objectives and dynamic events, encouraging some discovery."

  • Expression
    3

    "Customization of characters and use of downloadable costumes and emblems allow for personal expression."

  • Fantasy
    4

    "Set in a stylized, romanticized version of Japan's Sengoku period with exaggerated combat and fictionalized characters."

  • Fellowship
    3

    "Online co-op and community features foster a sense of belonging and shared experience among players."

  • Growth
    4

    "Skill trees, weapon upgrades, and character leveling provide ongoing learning and personal development opportunities."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity or health-related features."

  • Idle
    -3

    "Requires focused attention during battles and objectives; not designed for casual or background play."

  • Intimacy
    1

    "Social interactions exist mainly through cooperative play; limited evidence of close personal relationships."

  • Leadership
    2

    "Players can command AI partners and coordinate actions, indicating some leadership elements in gameplay."

  • Progression
    4

    "Character leveling, skill unlocking, weapon and mount upgrading provide clear progression and reward systems."

  • Relaxation
    3

    "Fast-paced but balanced gameplay offers flow and catharsis, though some modes can be challenging and tense."

  • Sensation
    4

    "Vivid visual effects, dynamic combat, and an engaging soundtrack provide strong sensory stimulation and excitement."

  • Status
    1

    "Online leaderboards and multiplayer recognition exist but are not a primary focus of the game."

  • Story
    3

    "Multiple character-driven story campaigns with cutscenes and dialogue provide narrative immersion."

  • Strategy
    3

    "Players plan skill builds, weapon upgrades, and coordinate objectives and character switching to succeed."

  • Thrill
    3

    "Timed objectives and challenging enemies create suspense and excitement during gameplay."

  • Value
    -2

    "Players report overpriced DLC and some dissatisfaction with content versus cost, though base game is valued positively."

  • Violence
    4

    "Core gameplay involves combat, destruction of enemies, and flashy violent attacks."

  • Survival
    3

    "Survival mode and challenging difficulty levels emphasize avoiding failure and overcoming threats."

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    Last update: 06/03/2026