Setteeh similar games & best alternatives

Setteeh

PC (Microsoft Windows) • 2024

Should you play it?

Setteeh - is a horror game created based on real stories of Yakutia residents. Each episode of the game tells a new story.

What works

  • Strong atmospheric horror and sound design
  • Unique cultural yakut folklore setting
  • Immersive and tense exploration
  • Authentic voice acting and localization
  • Short, focused experience

Things to keep in mind

  • Confusing and unintuitive puzzles
  • Technical bugs and glitches
  • Frustrating forest navigation and progression
  • Lack of story depth and exposition
  • Ui and interaction issues

What to play next

Top picks

Games that feel the closest overall

  • Cybernetic Fault

  • Don't Be Afraid 2

  • The Light Remake

  • Left Alone

  • Backrooms: Lost Tape

  • THE MULLER-POWELL PRINCIPLE: Foreword

  • Befriended Curse

  • Wounded - The Beginning

  • [Chilla's Art] Stigmatized Property | 事故物件

Search more ->

Hidden Gems

Less popular games with surprisingly high similarity

  • I'm counting to 6...

  • Lazaret

  • THE MULLER-POWELL PRINCIPLE

If you liked…

Recommendations by what you enjoyed most

  • Escapism

    Cat Named Mojave

  • Fantasy

    Within Skerry

  • Sensation

    Don't Be Afraid 2

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph

Similarity map

Each dot is a game. They are arranged from the game’s motivation profile. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot to preview that game in the panel on the right; click to keep that comparison.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Setteeh: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Leadership. It leans lower than usual among comparable games on Violence, Continuation, Experimenting.

Last update: 26/07/2026