You Deserve similar games & best alternatives
You Deserve
2016
Related articles
Quick resume
"You Deserve" is an horror indie game in which you will experience a bullying story about revenge, starring a teenager called Amy who is lost in a world that she doesn’t know and her only objective is to escape from it without getting murdered.
Global score
72/100
Genres
Adventure, Indie
Similar games
Pros
- Engaging horror atmosphere
- Interesting story with psychological themes
- Good value for price
- Voice acting and soundtrack praised
- Support for indie developers
Cons
- Performance and optimization issues
- Bugs affecting gameplay and progression
- Dark and confusing level design
- Some puzzles frustrating or unclear
- Limited gameplay mechanics and polish
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Expression, Fellowship, Cooperation, Competition. It leans lower than usual among comparable games on Expression, Strategy, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy2
"Players explore environments and solve puzzles with some freedom, but progression is largely linear and puzzle-driven."
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Competence1
"Puzzles require some thinking but are generally simple; some frustration reported due to unclear objectives and bugs."
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Competition-5
"Single-player experience with no competitive elements or player comparison."
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Continuation1
"Players report being engaged enough to finish despite bugs; some frustration leads to breaks or quitting."
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Cooperation-5
"Entirely single-player with no cooperative gameplay."
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Creativity1
"Some exploration and puzzle solving allow for creative problem solving, but mostly predefined paths and objectives."
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Domination-5
"No elements of exerting control over others; purely individual experience."
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Escapism4
"Players use the game as a way to immerse in a horror atmosphere and escape real-life stress."
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Expectation-3
"Most players engage voluntarily out of interest in horror and indie games, with some supporting developers."
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Experimenting1
"Some exploration and puzzle experimentation, but largely guided by game design and story progression."
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Exploration2
"Players explore various environments and collect items, though some areas are large and confusing."
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Expression-5
"No customization or self-expression features reported."
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Fantasy3
"Horror and supernatural themes create an imaginative fictional experience."
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Fellowship-5
"No social or community features; solo play only."
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Growth1
"Some learning through puzzle solving and story comprehension, but limited skill development."
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Health-5
"Sedentary gameplay with no physical activity."
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Idle-3
"Requires focused attention; some players frustrated by bugs and navigation but generally engaged."
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Intimacy-5
"No close social interactions or relationship building."
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Leadership-5
"No leadership or group management elements."
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Progression2
"Progression through collecting items and unlocking new areas; achievements and collectibles present."
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Relaxation-1
"Tense atmosphere with jump scares; some players find it stressful rather than relaxing."
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Sensation3
"Atmospheric audio and visuals create sensory stimulation and emotional tension."
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Status-5
"No social recognition or status systems."
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Story3
"Narrative driven with psychological horror themes; story is a key motivator despite some confusion."
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Strategy0
"Puzzles require some thinking but no deep strategic planning."
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Thrill3
"Jump scares and suspense create moments of thrill and tension."
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Value2
"Generally considered good value for price, especially on sale; some frustration with bugs."
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Violence1
"Includes horror elements and some violent themes but no explicit combat gameplay."
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Survival2
"Avoiding threats and managing limited resources like light contribute to survival tension."
Last update: 29/04/2026