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MADiSON similar games & best alternatives

MADiSON

PC (Microsoft Windows), Xbox One, PlayStation 4, Xbox Series X|S, Nintendo Switch, PlayStation 5 • 2022

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Quick resume

MADiSON is a first person psychological horror game that delivers an immersive and terrifying experience. With the help of an instant camera, connect the human world with the beyond, take pictures and develop them by yourself. Solve puzzles, explore your surroundings and most importantly, survive.

Global score

87/100

Genres

Action, Adventure, Indie, Simulator, Puzzle

Similar games

    Pros

    • Intense horror atmosphere
    • Challenging and creative puzzles
    • Immersive story and narrative
    • High quality graphics and sound design
    • Effective jump scares

    Cons

    • Some puzzles are obscure or frustrating
    • Camera sway and head bob can cause discomfort
    • Game length considered short by some
    • Lack of customization and accessibility options
    • Price perceived as high by some players

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. It leans lower than usual among comparable games on Expression, Value, Competition.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      3

      "Players have freedom to explore the house, solve puzzles in various ways, and use the camera creatively, though some puzzles require specific actions."

    • Competence
      4

      "The game challenges players with difficult puzzles and problem solving, requiring skill and thought to progress."

    • Competition
      -5

      "No evidence of competitive elements; focus is on personal experience and puzzle solving."

    • Continuation
      3

      "Players report being engaged and wanting to continue playing despite some frustration with puzzles; some replayability noted."

    • Cooperation
      -5

      "Single-player experience with no cooperative gameplay or social collaboration."

    • Creativity
      3

      "Players creatively use the camera mechanic and explore environmental interactions, though within a designed narrative and puzzle framework."

    • Domination
      -5

      "No elements of exerting control over others; experience is individual and atmospheric."

    • Escapism
      4

      "Strong immersion in a psychological horror world provides escape from reality and intense emotional engagement."

    • Expectation
      -4

      "Players engage voluntarily out of interest and intrinsic motivation, enjoying the horror and puzzle experience."

    • Experimenting
      3

      "Players experiment with camera mechanics and puzzle solutions, exploring different approaches."

    • Exploration
      4

      "Exploration of a detailed, eerie house and shifting environments is central to gameplay."

    • Expression
      -5

      "No character customization or player-driven aesthetic expression."

    • Fantasy
      4

      "Game features supernatural themes, demonic possession, and surreal horror elements."

    • Fellowship
      -5

      "Experience is solitary with minimal social interaction."

    • Growth
      3

      "Players develop problem-solving skills and learn puzzle mechanics throughout the game."

    • Health
      -5

      "Sedentary gameplay with no physical activity involved."

    • Idle
      -3

      "Requires focused attention and continuous engagement to solve puzzles and progress."

    • Intimacy
      -5

      "No close social or emotional relationships formed within gameplay."

    • Leadership
      -5

      "No leadership or group management roles present."

    • Progression
      3

      "Players collect items and unlock new areas, progressing through story and puzzles."

    • Relaxation
      -3

      "Sustained tension and suspense dominate the experience rather than relaxation."

    • Sensation
      4

      "Strong sensory stimulation through atmospheric audio, visuals, and jump scares."

    • Status
      -5

      "No social recognition or status systems involved."

    • Story
      4

      "Narrative immersion with a psychological horror plot and unfolding story elements."

    • Strategy
      3

      "Players engage in problem solving and puzzle strategy to advance."

    • Thrill
      5

      "High suspense and intense thrills from jump scares and horror moments."

    • Value
      0

      "Mixed player opinions on price versus content; some find it worth it, others find it expensive for length."

    • Violence
      3

      "Includes horror violence and supernatural threats, with some death sequences."

    • Survival
      3

      "Elements of avoiding threats and managing limited resources like inventory space."

    Where to buy

    Last update: 29/04/2026