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SILENT BREATH

PC (Microsoft Windows) • 2024

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Quick resume

Unpredictable horrors lurk around every corner, forcing you to find the missing people while desperately clinging to survival. In this experience even your own mind can become your enemy. Stay vigilant and keep your voice hushed, or risk becoming another victim of the forest's darkness

Global score

69/100

Genres

Adventure, Indie, Simulator, Early Access

Pros

  • Highly immersive and scary atmosphere
  • Realistic graphics and sound design
  • Randomized objectives increase replayability
  • Engaging stealth and survival mechanics
  • Frequent developer updates and improvements

Cons

  • Short game length and limited content
  • Repetitive jump scares can become predictable
  • Lack of map or guidance causes navigation frustration
  • No cooperative or multiplayer modes
  • Performance issues on some hardware

Motivations

  • Autonomy
    3

    "Players have freedom to explore the forest, choose their own path, and decide how to approach stealth and objectives."

  • Competence
    4

    "Game challenges players with stealth mechanics, noise management, and survival against unpredictable threats requiring skill and attention."

  • Competition
    -4

    "Focus is on individual survival and personal progress without leaderboards or direct player-vs-player competition."

  • Continuation
    3

    "Players report replaying due to randomized elements and scares, though some find it repetitive after multiple runs."

  • Cooperation
    -4

    "Gameplay is primarily single-player with no cooperative multiplayer modes currently available."

  • Creativity
    2

    "Some procedural generation and player-driven exploration, but limited creative building or customization."

  • Domination
    -5

    "No evidence of exerting control over others; interactions are with AI threats rather than other players."

  • Escapism
    5

    "Strong immersion in a tense horror atmosphere provides escape from reality and intense emotional experience."

  • Expectation
    -4

    "Players engage voluntarily for thrill and interest, not out of obligation or external pressure."

  • Experimenting
    3

    "Players explore different strategies to avoid monsters and navigate the map, though core mechanics remain consistent."

  • Exploration
    4

    "Large dark forest map with randomized objectives encourages discovery and navigation challenges."

  • Expression
    -4

    "No character customization or cosmetic expression reported; presentation is standardized."

  • Fantasy
    4

    "Engages players in supernatural horror fiction with monsters and eerie forest setting."

  • Fellowship
    -4

    "Minimal social interaction; mostly solo play with some shared experiences via streaming or watching others."

  • Growth
    3

    "Players learn monster behaviors and map layout over time, improving skill and strategy."

  • Health
    -4

    "Sedentary gameplay with no physical activity involved."

  • Idle
    -3

    "Requires focused attention and continuous engagement during play sessions."

  • Intimacy
    -4

    "No close social or emotional relationships formed within the game; interactions are limited and impersonal."

  • Leadership
    -5

    "No leadership or group management roles present."

  • Progression
    3

    "Players progress by finding missing persons and completing objectives, though no complex upgrade systems."

  • Relaxation
    -4

    "Game induces tension and suspense rather than relaxation or flow."

  • Sensation
    4

    "Strong sensory stimulation through realistic graphics, sound design, and jump scares."

  • Status
    -4

    "No social status or recognition systems reported."

  • Story
    2

    "Some narrative elements and objectives exist, but story is minimal and secondary to atmosphere and gameplay."

  • Strategy
    3

    "Players must plan routes, manage noise, and react to threats strategically to survive."

  • Thrill
    5

    "High suspense and jump scares create intense thrill and adrenaline."

  • Value
    1

    "Generally considered fair value for price, though some feel content is limited for full price."

  • Violence
    4

    "Combat is indirect but involves evading or surviving attacks from hostile creatures."

  • Survival
    5

    "Core gameplay revolves around avoiding death, managing threats, and surviving until objectives are met."

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    Last update: 06/03/2026