Wick similar games & best alternatives
Wick
2015
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Quick resume
Wick is a survival horror game where ghost stories are brought to life. Explore a local legend about the long lost children in the woods who can still be seen... but only by those who dare to enter alone by candlelight.
Global score
86/100
Genres
Action, Adventure, Indie
Similar games
Pros
- Strong horror atmosphere and tension
- Unique enemy mechanics and variety
- Engaging story revealed through collectibles
- Good graphics and sound design
- Challenging but fair gameplay
Cons
- Repetitive gameplay and environment
- Short overall game length
- Some bugs and glitches reported
- Limited narrative depth and ambiguity
- No multiplayer or social features
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. It leans lower than usual among comparable games on Expression, Status, Competition.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to explore the forest, choose paths, and decide when and where to move to survive, though within the fixed game structure."
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Competence4
"The game requires mastering enemy behaviors, managing limited resources, and learning strategies to survive increasingly difficult hours."
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Competition-4
"Focus is on personal survival and progression without comparison or ranking against other players."
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Continuation3
"Players report addictive qualities and repeated attempts to survive through all hours despite difficulty and frustration."
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Cooperation-5
"Entirely single-player experience with no cooperative or multiplayer elements."
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Creativity2
"Players explore and collect items to uncover story, but gameplay follows a fixed structure with limited modification."
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Domination-5
"No player versus player or dominance mechanics; interactions are with AI enemies only."
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Escapism4
"Strong horror atmosphere and tension provide an immersive escape from reality."
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Expectation-4
"Players engage voluntarily for intrinsic interest and enjoyment of horror survival."
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Experimenting3
"Players experiment with different strategies to avoid enemies and manage resources, though within a known environment."
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Exploration3
"Exploration of the forest and discovery of collectibles and secrets is a core gameplay element."
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Expression-5
"No character customization or self-expression features; presentation is standardized."
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Fantasy4
"Engages players in a supernatural horror setting with ghost children and urban legend themes."
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Fellowship-5
"No social or community features; strictly solo play."
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Growth3
"Players learn enemy patterns and improve survival skills through repeated attempts."
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Health-5
"Sedentary gameplay with no physical activity involved."
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Idle-4
"Requires continuous attention and focus to survive; not suitable for casual or background play."
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Intimacy-5
"No social or emotional relationship building; isolated experience."
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Leadership-5
"No leadership or group management roles; single-player only."
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Progression3
"Progression through surviving hours and collecting items to unlock story and DLC."
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Relaxation-3
"Game induces tension and stress rather than relaxation or flow."
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Sensation4
"Strong sensory stimulation through atmospheric sound, lighting, and jump scares."
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Status-5
"No social recognition or status systems present."
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Story3
"Narrative is revealed through collectibles and environmental storytelling, engaging players in lore."
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Strategy4
"Players must plan movements, resource use, and enemy avoidance tactics to survive."
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Thrill4
"Game delivers suspense, jump scares, and adrenaline-inducing moments."
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Value4
"Players find the game worth its price due to atmosphere, gameplay, and content including free DLC."
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Violence4
"Gameplay involves evading and surviving attacks from hostile ghost children, with violent death animations."
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Survival5
"Core gameplay revolves around avoiding death and surviving until dawn under increasing threats."
Last update: 29/04/2026