Skydance's BEHEMOTH similar games & best alternatives
Skydance's BEHEMOTH
2024
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Quick resume
Skydance’s BEHEMOTH is an original story set in the Forsaken Lands, a fallen kingdom haunted by tragedy. Play as an outland warrior, Wren the Hunter (the player), and embark on a perilous quest to save yourself and your village. Your only hope is to slay the unslayable, the monstrous Behemoths.
Global score
75/100
Genres
Action, Adventure, Role-playing (RPG)
Pros
- Immersive vr scale and environments
- Engaging and skill-based combat
- Fun grappling hook mechanics
- Varied boss fights with behemoths
- Good performance and graphics optimization
Cons
- Combat can feel clunky or buggy at times
- Limited number of behemoth fights
- Some technical bugs and glitches reported
- Linear level design with limited exploration
- Lack of accessibility options like left-handed mode
Motivations
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Autonomy3
"Players have freedom to choose weapons, combat style, and use grappling hook creatively, though the game is mostly linear in progression."
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Competence4
"Combat requires skill development, parrying, timing, and mastering mechanics; players report a learning curve and satisfaction from improving."
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Competition-4
"Focus is on single-player experience and personal mastery rather than competing against others."
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Continuation3
"Players report engaging gameplay and desire to continue playing, though some mention limited replay value after completion."
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Cooperation-5
"Entirely single-player with no cooperative multiplayer or teamwork elements."
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Creativity2
"Players can experiment with different weapons, combat tactics, and use environment creatively, but within predefined game structures."
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Domination-5
"No evidence of exerting control or superiority over other players; game is single-player focused."
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Escapism4
"Players describe immersive VR experience with awe-inspiring environments and engaging combat that provides strong real-life escape."
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Expectation-4
"Players express intrinsic interest and excitement to play; no indication of obligation or external pressure."
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Experimenting3
"Players try different combat approaches, weapons, and grapple mechanics, exploring game mechanics and limits."
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Exploration3
"Game features scenic environments and some optional areas encouraging exploration, though overall linear."
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Expression-3
"Limited customization options; no mention of avatar personalization or cosmetic modifications."
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Fantasy5
"Strong fantasy setting with giant monsters, heroic combat, and dark-fantasy narrative."
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Fellowship-5
"No social or community features; purely solo experience."
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Growth3
"Players develop combat skills and learn enemy patterns; some progression through upgrades."
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HealthInsufficient data
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Idle-3
"Requires focused attention and active engagement; not a casual or background game."
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Intimacy-5
"No evidence of forming close relationships or emotional social interactions."
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Leadership-5
"No leadership or group management roles; single-player experience."
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Progression3
"Players collect weapons, upgrades, and unlock abilities as they progress through the game."
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Relaxation2
"Some players find immersive and awe-inspiring moments relaxing, though combat can be tense and challenging."
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Sensation4
"Strong sensory stimulation from visuals, sound design, and immersive VR scale."
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Status-5
"No social recognition or status systems present."
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Story3
"Narrative is present and engaging enough to motivate play, though not deeply complex."
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Strategy3
"Combat requires timing, parrying, and tactical use of environment and weapons."
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Thrill3
"Boss fights and combat provide suspense and excitement, though some players find difficulty curve uneven."
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Value2
"Players generally feel the game offers good value for time and money, especially on sale."
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Violence4
"Combat involves visceral melee fighting, blood effects, and destruction of enemies."
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Survival2
"Combat and boss fights require avoiding damage and managing stamina, though not hardcore survival."
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Last update: 06/03/2026