Aggelos similar games & best alternatives
Aggelos
2018
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Quick resume
Critically-acclaimed action-RPG that takes the template laid down by classics like Wonder Boy, nails the 16-Bit aesthetics for nostalgia fans, but updates the mechanics to feel fresh and modern. Explore a beautiful open world and plunder dungeons, caves and forests to help take down epic bosses!
Global score
78/100
Genres
Action, Adventure, Indie, Role-playing (RPG), Platform
Similar games
Pros
- Nostalgic retro pixel art and music
- Tight and responsive controls
- Engaging combat and platforming
- Interesting puzzles and exploration
- Fairly balanced difficulty with leveling options
Cons
- Poor or no native d-pad/controller support
- Backtracking can be tedious due to save point placement
- Lack of map detail makes navigation confusing
- Some difficulty spikes and frustrating platforming sections
- Limited story depth and character customization
Analysis
A very typical example of its motivational profile. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. It leans lower than usual among comparable games on Expression, Creativity, Relaxation.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players freely explore the world, choose their path, and decide when and how to use abilities and items; some backtracking and puzzle solving involved."
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Competence3
"Combat and platforming require skill and pattern memorization; bosses provide challenge; some grinding possible to overcome difficulty spikes."
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Competition-4
"Single player experience focused on personal progress without multiplayer or leaderboards."
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Continuation3
"Players report long play sessions and desire to explore secrets; some frustration with backtracking but overall engagement is high."
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Cooperation-5
"Entirely single player with no cooperative elements."
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Creativity2
"Players use acquired abilities creatively to solve puzzles and access new areas; limited character customization."
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Domination-5
"No evidence of exerting control or superiority over others; purely individual experience."
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Escapism4
"Strong nostalgic and immersive retro experience provides escape into a fantasy world."
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Expectation-4
"Players engage voluntarily for enjoyment and nostalgia; no obligation or external pressure noted."
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Experimenting3
"Players experiment with different abilities and combat techniques; puzzles encourage trying new approaches."
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Exploration4
"Game encourages discovering secrets, backtracking with new abilities, and exploring varied environments."
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Expression-2
"Limited customization; players equip different weapons and armor but no avatar personalization."
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Fantasy4
"Set in a fantasy world with elemental magic, dungeons, and mythical story elements."
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Fellowship-5
"No social or community features; solo play only."
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Growth4
"Players level up, acquire new skills and equipment, and improve their abilities over time."
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Health-4
"Primarily sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention; platforming and combat demand continuous engagement."
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Intimacy-5
"No close social relationships or emotional sharing; single player experience."
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Leadership-5
"No leadership or group management roles; individual gameplay."
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Progression4
"Strong emphasis on gaining new weapons, armor, abilities, and leveling up."
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Relaxation1
"Some players find the game relaxing and nostalgic; others report frustration with difficulty spikes and backtracking."
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Sensation2
"Enjoyable pixel art and chiptune music provide sensory pleasure; some find music repetitive."
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Status-5
"No social recognition or status systems present."
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Story2
"Simple, classic fantasy narrative with some charm; story is minimal but present."
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Strategy3
"Combat and puzzle solving require planning and skillful use of abilities."
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Thrill3
"Boss fights and platforming challenges provide suspense and excitement."
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Value3
"Generally considered good value especially on sale; short length noted but satisfying."
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Violence3
"Combat involves defeating enemies and bosses with swords and magic."
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Survival2
"Players must manage health and resources to avoid death; death penalties encourage careful play."
Where to buy
Last update: 29/04/2026