Marvel’s Spider-Man: Miles Morales similar games & best alternatives

Marvel’s Spider-Man: Miles Morales

PlayStation 4, PC (Microsoft Windows), PlayStation 5 • 2022

Should you play it?

After the events of Marvel’s Spider-Man Remastered, teenage Miles Morales is adjusting to his new home while following in the footsteps of his mentor, Peter Parker, as a new Spider-Man. When a fierce power struggle threatens to destroy his home, Miles must take up the mantle of Spider-Man and own it

What works
  • Fluid and fun traversal mechanics
  • Engaging combat with new venom powers
  • Beautiful graphics and winter nyc setting
  • Strong soundtrack and voice acting
  • Quality of life improvements over predecessor
Things to keep in mind
  • Short story and overall game length
  • Lack of dlc or extended content
  • Some bugs and visual glitches reported
  • Story and villains less impactful than first game
  • Price perceived as high for content amount

What to play next

Similar games, hidden gems, and fresh directions from this game.

Top picks

Games that feel the closest overall

  • Marvel's Spider-Man 2

  • ONE PIECE World Seeker

  • Marvel’s Spider-Man Remastered

  • Batman: Arkham Asylum Game of the Year Edition

  • Ghostwire: Tokyo

  • Batman™: Arkham Knight

  • Steelrising

  • Destroy All Humans!

  • STAR WARS Jedi: Fallen Order™

Hidden Gems

Less popular games with surprisingly high similarity

  • Disney Pirates of the Caribbean: At Worlds End

  • Stray Blade

  • YOHANE THE PARHELION -BLAZE in the DEEPBLUE-

If you liked…

Recommendations by what you enjoyed most

  • Fantasy

    Marvel’s Spider-Man Remastered

  • Autonomy

    Prototype™

  • Escapism

    Tales of Zestiria

Similarity map

Explore nearby similar games and see why they’re close.

How to use the graph
Similarity map

Each dot is a game. They are arranged from the same motivation profile as in the “Why this game works” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

  • Purple star: this page’s game — everything on the map is relative to it.
  • Coloured chips: click to highlight games that mainly differ on that motivation; click again to reset.
  • Dotted line: link between this page’s game and the one selected for comparison.
  • Hover a dot for a screenshot preview, score, and top score gaps; click to compare in the panel on the right.
  • Scroll or double-click the chart to zoom out and see more games.

Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers (hidden on purpose).

Marvel’s Spider-Man: Miles Morales: Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Survival, Violence, Competition, Thrill. Here, the score leans higher than usual among comparable games on Violence, Thrill. It leans lower than usual among comparable games on Value.

Why this game works

A motivational profile of the game, with the closest similar game for each player motivation.

  • Autonomy

    Game with the same Autonomy vibe

    4

    "Players have high freedom to explore Manhattan, choose combat styles, and approach missions in multiple ways."

    Capsule for Prototype™ Prototype™

    "Players have freedom to explore NYC, choose missions and side activities, and use various combat and traversal abilities with personal style."

  • Competence

    Game with the same Competence vibe

    3

    "Combat and traversal offer skill progression and upgrades; some players find combat simple but enjoyable and rewarding."

    Capsule for Outcast - A New Beginning Outcast - A New Beginning

    "Combat and traversal mechanics are skill-based and rewarding, with new venom powers adding depth, though some find it easy overall."

  • Competition

    Game with the same Competition vibe

    -4

    "Focus is on single-player experience without competitive multiplayer or leaderboards; gameplay is self-paced and personal."

    Capsule for People of Note People of Note

    "Focus is on single-player experience without competitive multiplayer or leaderboards; play is self-paced."

  • Continuation

    Game with the same Continuation vibe

    2

    "Players report replaying for achievements and special stages; however, game is short and some find it less engaging over time."

    Capsule for Sonic the Hedgehog 4 - Episode II Sonic the Hedgehog 4 - Episode II

    "Some players report replayability for achievements and NG+, but overall the game is short and less content-heavy than predecessor."

  • Cooperation

    Game with the same Cooperation vibe

    -5

    "Entirely single-player with no cooperative multiplayer or teamwork elements."

    Capsule for The Evil Within 2 The Evil Within 2

    "Entirely single-player with no cooperative multiplayer or teamwork elements."

  • Creativity

    Game with the same Creativity vibe

    3

    "Players customize suits and gadgets; photo mode and mod support encourage creative expression."

    Capsule for Marvel’s Spider-Man Remastered Marvel’s Spider-Man Remastered

    "Players can customize suits and use unique venom powers; photo mode and side activities add creative expression."

  • Domination

    Game with the same Domination vibe

    -5

    "No evidence of dominating others; gameplay is solo and cooperative social dominance is absent."

    Capsule for Source of Madness Source of Madness

    "No evidence of dominating others; gameplay is solo and cooperative social dominance is absent."

  • Escapism

    Game with the same Escapism vibe

    4

    "Immersive fantasy world, story, and characters provide strong escape from real life."

    Capsule for Tales of Zestiria Tales of Zestiria

    "Immersive superhero fantasy with engaging story and open world provides strong escape from real life."

  • Expectation

    Game with the same Expectation vibe

    -4

    "Players engage voluntarily for enjoyment and interest; no indication of obligation or external pressure."

    Capsule for Tales of Zestiria Tales of Zestiria

    "Players engage voluntarily for enjoyment and interest; no indication of obligation or external pressure."

  • Experimenting

    Game with the same Experimenting vibe

    3

    "Players experiment with different classes, vehicles, and tactics, though core gameplay is established and familiar."

    Capsule for Battlefield 3™ Battlefield 3™

    "Players can experiment with new combat moves, traversal tricks, and gadgets, though core gameplay is familiar."

  • Exploration

    Game with the same Exploration vibe

    4

    "Open world New York with many side quests, collectibles, and hidden areas encourages discovery."

    Capsule for LEGO® Marvel™ Super Heroes LEGO® Marvel™ Super Heroes

    "Open world NYC with seasonal changes and collectibles encourages discovery and curiosity-driven play."

  • Expression

    Game with the same Expression vibe

    3

    "Character customization and cosmetic options enable personal expression."

    Capsule for Cornerpond Cornerpond

    "Suit customization and photo mode allow personal expression; however, core character design is fixed."

  • Fantasy

    Game with the same Fantasy vibe

    5

    "Strong superhero fantasy with imaginative story, characters, and abilities."

    Capsule for Marvel’s Spider-Man Remastered Marvel’s Spider-Man Remastered

    "Strong superhero fantasy with bio-electric powers, web-swinging, and comic book style narrative."

  • Fellowship

    Game with the same Fellowship vibe

    -4

    "Minimal social interaction; focus on solo play and individual story experience."

    Capsule for Enigmatis 3: The Shadow of Karkhala Enigmatis 3: The Shadow of Karkhala

    "Minimal social interaction; focus is on solo play and personal story experience."

  • Growth

    Game with the same Growth vibe

    3

    "Skill acquisition through mastering combat and traversal mechanics and unlocking abilities."

    Capsule for Marvel's Spider-Man 2 Marvel's Spider-Man 2

    "Skill acquisition through combat upgrades and traversal improvements; some learning curve in mastering moves."

  • Health

    Game with the same Health vibe

    -5

    "Sedentary gameplay typical of action-adventure games; no physical activity or health-related features."

    Capsule for Onimusha: Warlords Onimusha: Warlords

    "Sedentary gameplay typical of action-adventure games; no physical activity or health-related features."

  • Idle

    Game with the same Idle vibe

    -3

    "Requires active engagement and focus; not designed for passive or background play."

    Capsule for Palworld Palworld

    "Requires active engagement and focus; not designed for passive or background play."

  • Intimacy

    Game with the same Intimacy vibe

    -4

    "Limited emotional connection through narrative but no social intimacy or relationship building with other players."

    Capsule for The Chant The Chant

    "Limited emotional connection through story but no social intimacy or relationship building with other players."

  • Leadership

    Game with the same Leadership vibe

    -5

    "No leadership or group management elements; purely single-player experience."

    Capsule for I Am Your Beast I Am Your Beast

    "No leadership or group management elements; purely single-player experience."

  • Progression

    Game with the same Progression vibe

    4

    "Players accumulate upgrades, abilities, collectibles, and cosmetics, showing clear progression."

    Capsule for Kena: Bridge of Spirits Kena: Bridge of Spirits

    "Players accumulate upgrades, new abilities, suits, and collectibles, showing clear progression."

  • Relaxation

    Game with the same Relaxation vibe

    3

    "Players describe fun and flow state with satisfying combat; some tension in boss fights but mostly enjoyable."

    Capsule for Gori: Cuddly Carnage Gori: Cuddly Carnage

    "Smooth traversal and fluid combat provide flow and enjoyment, though some tension in combat and boss fights."

  • Sensation

    Game with the same Sensation vibe

    4

    "Visually stunning with vibrant colors and immersive sound design providing rich sensory stimulation."

    Capsule for Monument Valley 3 Monument Valley 3

    "Visually stunning with dynamic lighting, effects, and soundtrack that enhance emotional and sensory experience."

  • Status

    Game with the same Status vibe

    -4

    "No social status or recognition systems; achievements are personal and not publicly ranked."

    Capsule for Cowboy Life Simulator Cowboy Life Simulator

    "No social status or recognition systems; achievements are personal and not publicly ranked."

  • Story

    Game with the same Story vibe

    4

    "Engaging narrative with character development and emotional moments."

    Capsule for Dust: An Elysian Tail Dust: An Elysian Tail

    "Engaging narrative with character development and emotional beats, though shorter and less complex than predecessor."

  • Strategy

    Game with the same Strategy vibe

    2

    "Requires some planning in stealth and combat approaches, but overall gameplay is simple and accessible."

    Capsule for GYLT GYLT

    "Combat and stealth require some tactical thinking and planning, but generally accessible and straightforward."

  • Thrill

    Game with the same Thrill vibe

    3

    "Tense combat encounters and suspenseful moments provide excitement."

    Capsule for Jagged Alliance 3 Jagged Alliance 3

    "Exciting combat and traversal moments provide thrills, though overall experience is balanced and not overly tense."

  • Value

    Game with the same Value vibe

    -3

    "Many players feel the game is overpriced for its length and content; recommended to buy on sale."

    Capsule for Hello Neighbor 2 Hello Neighbor 2

    "Many players feel the game is overpriced for its short length and content; recommended to buy on sale."

  • Violence

    Game with the same Violence vibe

    3

    "Combat involves defeating enemies and bosses with attacks and combos, featuring action-oriented violence."

    Capsule for Kemono Friends Cellien May Cry Kemono Friends Cellien May Cry

    "Combat involves fighting enemies with punches, venom attacks, and takedowns; action-oriented violence is central."

  • Survival

    Game with the same Survival vibe

    -3

    "No survival mechanics or resource scarcity; combat is easy and forgiving."

    Capsule for Storm Of Spears RPG Storm Of Spears RPG

    "No survival mechanics; combat is forgiving and player rarely faces permanent failure or resource scarcity."

Last update: 01/06/2026