El Paso, Elsewhere similar games & best alternatives
El Paso, Elsewhere
2023
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Quick resume
STAKES. GUNS. SLOW-MO. Fight werewolves and vampires in a reality-shifting motel. Dive through barricades to escape the grasp of evil puppets. Destroy the villain you loved. A new, third-person love letter to classic shooters. Neo-noir never looked so good.
Global score
91/100
Genres
Action, Shooter
Similar games
Pros
- Engaging and emotional story
- Stylish visuals and level design
- Excellent voice acting
- Unique and fitting soundtrack
- Tight and satisfying gunplay
Cons
- Repetitive enemy types and levels
- Some pacing issues with length
- Minor bugs and performance hiccups
- Combat can be easy or unbalanced
- Some players find music and rap divisive
Analysis
Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Intimacy, Story. It leans lower than usual among comparable games on Expression.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy3
"Players have freedom to choose weapons and tactics, with modifiers and difficulty customization allowing personal control over gameplay experience."
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Competence3
"Gameplay involves skillful shooting, positioning, and timing with feedback from combat and boss fights, though some find it easy and repetitive."
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Competition-4
"Focus is on single-player narrative experience without ranked modes or direct player comparison."
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Continuation4
"Many players report being drawn into the story and atmosphere, playing long sessions and wanting to see the narrative through despite some repetitiveness."
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Cooperation-5
"Entirely single-player experience with no multiplayer or cooperative elements."
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Creativity4
"Highly creative level design with surreal, shifting environments and unique narrative presentation."
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Domination-5
"No evidence of exerting control or superiority over others; single-player focus."
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Escapism5
"Strong theme of escaping real-life trauma and emotional struggles through immersive narrative and gameplay."
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Expectation-4
"Players engage voluntarily driven by interest in story, style, and gameplay rather than obligation."
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Experimenting3
"Players explore various weapons, tactics, and modifiers; level design encourages adapting to new challenges."
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Exploration3
"Players navigate maze-like, shifting motel environments with hidden lore and collectibles."
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Expression-3
"Limited character customization; expression mainly through narrative and voice acting rather than avatar personalization."
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Fantasy5
"Strong supernatural and noir fantasy elements with vampires, werewolves, and surreal settings."
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Fellowship-5
"Single-player experience with minimal social interaction."
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Growth2
"Players develop skills in combat and learn enemy patterns, though some find gameplay repetitive."
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Health-4
"Sedentary gameplay with drug use (painkillers) as a mechanic; no physical activity involved."
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Idle-4
"Requires continuous attention and focus during combat and exploration."
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Intimacy4
"Narrative explores deep emotional and personal themes, fostering emotional connection with story and characters."
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Leadership-5
"No leadership or group management elements present."
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Progression3
"Players collect weapons, ammo, stakes, and unlock story progression through levels."
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Relaxation2
"Some players find flow in gameplay and music, though combat can be tense and challenging."
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Sensation4
"Strong audiovisual experience with distinctive music, voice acting, and stylized visuals."
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Status-5
"No social status or recognition systems; single-player focus."
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Story5
"Highly praised narrative with emotional depth, character development, and cinematic presentation."
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Strategy2
"Combat requires some tactical thinking about enemy order and weapon use, but overall straightforward."
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Thrill3
"Combat and boss fights provide moments of suspense and excitement, though some find difficulty uneven."
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Value4
"Players report strong value for price due to story, length, and overall experience."
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Violence4
"Gameplay centers on combat, shooting, and destroying supernatural enemies."
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Survival2
"Players must manage health, ammo, and avoid damage to survive encounters."
Where to buy
Last update: 29/04/2026