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Subside

SteamVR, PC (Microsoft Windows), PlayStation VR2 • 2024

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Quick resume

Subside is an immersive aquatic VR experience with multiple areas to explore and lifelike aquatic creatures to interact with. Crafted with unparalleled realism, it aims to replicate the nuances of real-life swimming and diving in shallow waters

Global score

98/100

Genres

Simulator

Pros

  • Extremely immersive and realistic underwater experience
  • High-quality graphics and sound design
  • Intuitive and natural swimming mechanics
  • Relaxing and meditative atmosphere
  • Meaningful progression through collectibles and unlockables

Cons

  • Limited content and maps at launch
  • Lack of multiplayer or social features
  • Some minor control and interaction quirks
  • No narrative or story elements
  • Price considered high by some for amount of content

Motivations

  • Autonomy
    4

    "Players have freedom to explore underwater environments at their own pace, choose movement style (physical swimming or button propulsion), and decide how to approach exploration and collectibles."

  • Competence
    2

    "There is a progression system with collectibles and unlockables that improve abilities, but gameplay is mostly exploration with moderate skill challenge rather than intense technical mastery."

  • Competition
    -5

    "No evidence of competitive modes or player comparison; focus is on personal exploration and relaxation."

  • Continuation
    3

    "Players report habitual play, long sessions, and desire for more content and DLC, indicating attachment and continued engagement."

  • Cooperation
    -5

    "No multiplayer or cooperative gameplay; experience is single-player and individual."

  • Creativity
    1

    "Some customization through unlocking equipment and upgrades, but no player-driven creation or modification of environments."

  • Domination
    -5

    "No elements of exerting control or superiority over others; interactions are with environment and wildlife only."

  • Escapism
    5

    "Strong emphasis on immersive, relaxing underwater exploration providing escape from real life stress and environment."

  • Expectation
    -5

    "Players engage voluntarily out of intrinsic interest and enjoyment; no obligation or external pressure noted."

  • Experimenting
    3

    "Players explore different areas, try various movement upgrades and unlockables, and enjoy discovering hidden items."

  • Exploration
    5

    "Core gameplay revolves around discovering new underwater environments, hidden collectibles, and secrets."

  • Expression
    -3

    "Limited self-expression through equipment unlocks; no avatar customization or cosmetic personalization."

  • Fantasy
    -4

    "Highly realistic simulation of snorkeling and diving; no fantasy or fictional elements present."

  • Fellowship
    -5

    "Single-player experience with minimal social interaction or community features."

  • Growth
    3

    "Players learn to master swimming mechanics and improve through unlocking better gear and exploring more complex environments."

  • Health
    3

    "Physical arm movements for swimming provide light exercise; some players report it as a workout."

  • Idle
    -3

    "Requires active attention and physical movement; not a background or idle experience."

  • Intimacy
    -5

    "No social or emotional relationship building; purely individual experience."

  • Leadership
    -5

    "No leadership or group management elements present."

  • Progression
    4

    "Collectibles and unlockables provide a clear sense of progression and reward exploration."

  • Relaxation
    5

    "Widely described as relaxing, immersive, and meditative with a calm atmosphere."

  • Sensation
    4

    "High-quality visuals, sound design, and realistic physics provide strong sensory stimulation and emotional enjoyment."

  • Status
    -5

    "No social recognition or status systems; focus is on personal experience."

  • Story
    -4

    "No narrative or plot; gameplay is context-free exploration and collection."

  • Strategy
    -2

    "Minimal strategic or problem-solving elements; some planning in exploration and item collection."

  • Thrill
    1

    "Some moments of mild suspense or tension (e.g., cave diving), but overall experience is calm and controlled."

  • Value
    3

    "Players generally feel the game offers good value for money, though some mention price is a bit high for content amount."

  • Violence
    -5

    "No combat or destructive elements; focus on peaceful exploration and interaction."

  • Survival
    1

    "Limited survival elements such as breath management and air pockets, but no real threat or danger."

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    Last update: 06/03/2026