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The Solus Project similar games & best alternatives

The Solus Project

PC (Microsoft Windows), PlayStation VR, SteamVR, Xbox One, PlayStation 4 • 2016

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Quick resume

The Solus Project is a single player exploration adventure with survival elements. The adventure is set on a mysterious planet and is the spiritual successor to The Ball - 2010 PC Gamer Action/Adventure Game Of The Year...

Global score

80/100

Genres

Adventure, Indie, Simulator

Similar games

    Pros

    • Immersive alien world and atmosphere
    • Strong narrative and mystery
    • Detailed exploration with secrets
    • Dynamic weather and environmental hazards
    • Vr support enhances immersion

    Cons

    • Some repetitiveness in caves and backtracking
    • Limited crafting and survival depth
    • Linear progression despite exploration freedom
    • Some minor bugs and control quirks
    • Underwhelming or abrupt ending

    Analysis

    Less representative of its motivational profile, with noticeable differences. Motivations that often define this kind of title include Fellowship, Cooperation, Leadership, Violence. Here, the score leans higher than usual among comparable games on Story. It leans lower than usual among comparable games on Violence, Expression.

    How to use the graph
    Similar games map

    Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.

    • Larger dot with a light outline: the game you are viewing.
    • Colour: groups of games with comparable motivation patterns (statistical clusters).
    • Hover a dot to see the game name; click to open its page.
    • Scroll or double-click the chart to zoom out and see more games.

    Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.

    Motivations

    • Autonomy
      4

      "Players have freedom to explore large islands and caves at their own pace with some guidance but no forced linearity."

    • Competence
      3

      "Game involves managing survival elements and solving puzzles, providing moderate skill challenge and feedback."

    • Competition
      -5

      "No multiplayer or competitive elements; focus is on solo exploration and survival."

    • Continuation
      3

      "Players report long play sessions and strong attachment to exploration and story."

    • Cooperation
      -5

      "Entirely single-player experience with no cooperative gameplay."

    • Creativity
      1

      "Limited crafting and item combination, mostly using predefined items and structures."

    • Domination
      -5

      "No player versus player or dominance mechanics; interactions are solitary."

    • Escapism
      5

      "Strong immersion in alien world and story provides escape from real life."

    • Expectation
      -4

      "Players engage voluntarily out of interest in story, exploration, and atmosphere."

    • Experimenting
      3

      "Exploration and puzzle solving encourage trying new paths and approaches."

    • Exploration
      5

      "Core gameplay is focused on discovering new areas, secrets, and lore."

    • Expression
      -3

      "Minimal character customization; mostly standard presentation."

    • Fantasy
      4

      "Set in a sci-fi alien world with mysterious ancient civilizations and speculative fiction elements."

    • Fellowship
      -5

      "No social or community features; solitary experience."

    • Growth
      3

      "Players learn survival mechanics, puzzle solutions, and story progression."

    • Health
      -4

      "Sedentary gameplay with no physical activity; focus on virtual survival."

    • Idle
      -3

      "Requires attention to survival stats and exploration; not a casual idle experience."

    • Intimacy
      -5

      "No social or emotional relationship building; solo play only."

    • Leadership
      -5

      "No leadership or group management roles; single player only."

    • Progression
      3

      "Collecting artifacts and upgrades to improve survivability and unlock story elements."

    • Relaxation
      2

      "Atmospheric and immersive but includes tension from survival and environmental hazards."

    • Sensation
      3

      "Visuals, sound, and weather effects provide sensory stimulation and emotional engagement."

    • Status
      -5

      "No social recognition or ranking systems; individual focus."

    • Story
      5

      "Strong narrative immersion with unfolding plot, lore, and mystery."

    • Strategy
      2

      "Requires planning for survival and puzzle solving, but not highly complex strategy."

    • Thrill
      3

      "Tension from environmental dangers and suspenseful moments, but no constant high adrenaline."

    • Value
      4

      "Players report good content amount and quality for price, especially with VR support."

    • Violence
      -4

      "No combat or destruction; focus on survival and exploration."

    • Survival
      4

      "Managing hunger, thirst, temperature, and sleep to avoid failure is a core gameplay element."

    Where to buy

    Last update: 29/04/2026