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SUPERHOT: MIND CONTROL DELETE

Xbox One, PC (Microsoft Windows), Linux, Xbox Series X|S, Mac, PlayStation 4 • 2020

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Quick resume

The long-awaited third game in the groundbreaking SUPERHOT franchise - MIND CONTROL DELETE gives you more insight into the world of SUPERHOT, more story, more signature gameplay. Keep dancing the slow-motion ballet of destruction for so much longer than ever before.

Global score

84/100

Genres

Action, Indie, Shooter, Puzzle

Pros

  • Innovative slow-motion combat
  • Variety of abilities and weapons
  • Challenging gameplay with strategic depth
  • High replayability with roguelike elements
  • Polished visuals and sound design

Cons

  • Repetitive level design and enemy encounters
  • Minimal and weak story
  • Tedious and pretentious ending sequence
  • Randomness can cause frustrating difficulty spikes
  • No multiplayer or social features

Motivations

  • Autonomy
    4

    "Players have freedom to choose abilities (hacks), weapons, and playstyles, mixing and matching cores and perks to create unique builds."

  • Competence
    4

    "The game is challenging with a high skill ceiling, requiring strategic planning and mastery of mechanics; players receive clear feedback on performance."

  • Competition
    -3

    "Focus is on personal progression and skill mastery without emphasis on leaderboards or direct competition with others."

  • Continuation
    3

    "Many players report long playtimes and habitual engagement, though some find the repetition tiring and disengage after extended sessions."

  • Cooperation
    -5

    "The game is a single-player experience with no cooperative or multiplayer elements."

  • Creativity
    3

    "Players experiment with different ability combinations and weapon uses, though levels are reused and somewhat repetitive."

  • Domination
    -5

    "No evidence of exerting control over others; gameplay is individual and self-directed."

  • Escapism
    4

    "Players use the game as a stress-relieving, immersive experience to escape reality through its unique slow-motion combat and atmosphere."

  • Expectation
    -4

    "Players engage voluntarily out of intrinsic interest and desire for the gameplay experience, not out of obligation."

  • Experimenting
    4

    "The variety of hacks and abilities encourages players to try new strategies and experiment with different builds."

  • Exploration
    -2

    "The game features repeated use of a limited set of levels with randomized enemy spawns, limiting novel exploration."

  • Expression
    2

    "Some self-expression through choice of abilities and weapons, but limited character or environment customization."

  • Fantasy
    3

    "The game features a surreal, meta-fictional narrative and stylized combat that departs from realistic scenarios."

  • Fellowship
    -5

    "No social or community features; strictly single-player."

  • Growth
    3

    "Players develop skills and learn to master complex mechanics and enemy types over time."

  • Health
    -5

    "No physical activity or health-related gameplay elements; typical sedentary gaming."

  • Idle
    -3

    "Requires focused attention and strategic thinking; not suited for casual or background play."

  • Intimacy
    -5

    "No social or emotional relationship-building features."

  • Leadership
    -5

    "No leadership or group management mechanics."

  • Progression
    4

    "Players accumulate upgrades, abilities, and unlock new content as they progress through nodes and levels."

  • Relaxation
    2

    "Some players find the slow-motion gameplay relaxing and flow-inducing, though others find repetition tiring."

  • Sensation
    3

    "Stylized visuals, sound design, and satisfying combat provide sensory stimulation and excitement."

  • Status
    -4

    "No social recognition or status systems present."

  • Story
    1

    "Minimal narrative with some meta and lore elements; story is not a major focus and considered weak by many."

  • Strategy
    4

    "Requires planning, tactical decision-making, and problem solving to overcome enemies and challenges."

  • Thrill
    3

    "The game offers suspense and excitement through tense combat and challenging encounters."

  • Value
    2

    "Generally considered worth the price especially on sale; some complaints about repetition and length."

  • Violence
    4

    "Core gameplay revolves around combat, shooting, and destruction of enemies."

  • Survival
    3

    "Players must manage health and avoid death to progress, with increasing difficulty and threats."

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    Last update: 06/03/2026