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Raw Metal

PC (Microsoft Windows), Mac • 2024

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Quick resume

Infiltrate the depths of an exoplanet mining facility to scavenge for gear and challenge a corrupt megacorporation. Utilize gadgets and equipment in high-stakes stealth, and hone your fighting skills in breakneck combat in this stylish stealth-action dungeon crawler.

Global score

90/100

Genres

Action, Indie, Hack and slash/Beat 'em up

Pros

  • Stylish art and sound design
  • Engaging blend of stealth and combat
  • Challenging and rewarding gameplay
  • Unique genre mashup
  • Responsive combat mechanics

Cons

  • Punishing difficulty and grind
  • Frustrating boss fights and progression
  • Camera issues during combat
  • Repetitive level layouts
  • Occasional input and technical bugs

Motivations

  • Autonomy
    4

    "Players have freedom to choose stealth or combat approaches, gear loadouts, and risk/reward decisions in runs."

  • Competence
    4

    "Game demands skillful timing, pattern recognition, and mastery of combat and stealth mechanics."

  • Competition
    -4

    "Focus is on personal skill development and overcoming game challenges rather than competing with others."

  • Continuation
    3

    "Many players engage in repeated runs and grinding despite frustration, showing habitual play."

  • Cooperation
    -5

    "Entirely single-player experience with no cooperative elements."

  • Creativity
    2

    "Players experiment with gear combinations and combat tactics, but level layouts and stealth tools are mostly fixed."

  • Domination
    -5

    "No social dominance or power over others; interactions are purely single-player."

  • Escapism
    4

    "Players use the game as an immersive, challenging distraction from real life."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment rather than obligation."

  • Experimenting
    3

    "Players try different combat combos, stealth approaches, and gear setups to find effective strategies."

  • Exploration
    -2

    "Level layouts are mostly static with minor randomization; limited discovery or new areas."

  • Expression
    3

    "Players customize character appearance with gear and mix equipment for visual and stat effects."

  • Fantasy
    3

    "Game features stylized, fictional world with exaggerated combat and stealth elements."

  • Fellowship
    -5

    "No social or community features; purely solo experience."

  • Growth
    3

    "Players develop skills in combat and stealth and learn boss patterns over repeated attempts."

  • Health
    -4

    "Primarily sedentary gameplay with no physical activity elements."

  • Idle
    -3

    "Requires focused attention and continuous engagement during stealth and combat."

  • Intimacy
    -5

    "No social or emotional connections formed through gameplay."

  • Leadership
    -5

    "No leadership or group management roles; single-player only."

  • Progression
    3

    "Players collect and upgrade gear and currency to improve chances in runs and boss fights."

  • Relaxation
    -3

    "Game is challenging and punishing, causing tension and frustration at times."

  • Sensation
    3

    "Stylized visuals, sound design, and punchy combat provide sensory stimulation and excitement."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    2

    "Light narrative and lore present but not deeply immersive or central to gameplay."

  • Strategy
    4

    "Players must plan stealth approaches, combat tactics, and resource management carefully."

  • Thrill
    4

    "High stakes and punishing difficulty create suspense and adrenaline during runs."

  • Value
    3

    "Players perceive good value in gameplay depth and challenge despite some frustration."

  • Violence
    4

    "Enjoyment derived from combat, punching, and knocking down enemies."

  • Survival
    4

    "Players must avoid death and manage resources to progress through dangerous levels."

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    Last update: 06/03/2026