Raw Metal similar games & best alternatives
Raw Metal
2024
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Quick resume
Infiltrate the depths of an exoplanet mining facility to scavenge for gear and challenge a corrupt megacorporation. Utilize gadgets and equipment in high-stakes stealth, and hone your fighting skills in breakneck combat in this stylish stealth-action dungeon crawler.
Global score
91/100
Genres
Action, Indie, Hack and slash/Beat 'em up
Similar games
Pros
- Stylish art and sound design
- Engaging blend of stealth and combat
- Challenging and rewarding gameplay
- Unique genre mashup
- Responsive combat mechanics
Cons
- Punishing difficulty and grind
- Frustrating boss fights and progression
- Camera issues during combat
- Repetitive level layouts
- Occasional input and technical bugs
Analysis
Broadly representative of its motivational profile, with a few distinct shifts. Motivations that often define this kind of title include Relaxation, Survival, Violence, Fellowship. Here, the score leans higher than usual among comparable games on Expression. It leans lower than usual among comparable games on Exploration, Status.
How to use the graph
Similar games map
Each dot is a game. They are arranged from the same motivation profile as in the “Motivations” section below. Closer dots usually mean more similar reasons to play (exploration, competition, relaxation, etc.)—not that one game is “better” than another.
- Larger dot with a light outline: the game you are viewing.
- Colour: groups of games with comparable motivation patterns (statistical clusters).
- Hover a dot to see the game name; click to open its page.
- Scroll or double-click the chart to zoom out and see more games.
Why don’t the axes read like a score? This view uses t-SNE: it only keeps who is close to whom. The scales are not “good to bad” or hours played—they separate groups on the map. Read distance between dots, not the axis numbers.
Motivations
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Autonomy4
"Players have freedom to choose stealth or combat approaches, gear loadouts, and risk/reward decisions in runs."
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Competence4
"Game demands skillful timing, pattern recognition, and mastery of combat and stealth mechanics."
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Competition-4
"Focus is on personal skill development and overcoming game challenges rather than competing with others."
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Continuation3
"Many players engage in repeated runs and grinding despite frustration, showing habitual play."
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Cooperation-5
"Entirely single-player experience with no cooperative elements."
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Creativity2
"Players experiment with gear combinations and combat tactics, but level layouts and stealth tools are mostly fixed."
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Domination-5
"No social dominance or power over others; interactions are purely single-player."
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Escapism4
"Players use the game as an immersive, challenging distraction from real life."
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Expectation-4
"Players engage voluntarily out of interest and enjoyment rather than obligation."
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Experimenting3
"Players try different combat combos, stealth approaches, and gear setups to find effective strategies."
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Exploration-2
"Level layouts are mostly static with minor randomization; limited discovery or new areas."
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Expression3
"Players customize character appearance with gear and mix equipment for visual and stat effects."
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Fantasy3
"Game features stylized, fictional world with exaggerated combat and stealth elements."
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Fellowship-5
"No social or community features; purely solo experience."
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Growth3
"Players develop skills in combat and stealth and learn boss patterns over repeated attempts."
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Health-4
"Primarily sedentary gameplay with no physical activity elements."
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Idle-3
"Requires focused attention and continuous engagement during stealth and combat."
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Intimacy-5
"No social or emotional connections formed through gameplay."
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Leadership-5
"No leadership or group management roles; single-player only."
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Progression3
"Players collect and upgrade gear and currency to improve chances in runs and boss fights."
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Relaxation-3
"Game is challenging and punishing, causing tension and frustration at times."
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Sensation3
"Stylized visuals, sound design, and punchy combat provide sensory stimulation and excitement."
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Status-5
"No social recognition or status systems present."
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Story2
"Light narrative and lore present but not deeply immersive or central to gameplay."
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Strategy4
"Players must plan stealth approaches, combat tactics, and resource management carefully."
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Thrill4
"High stakes and punishing difficulty create suspense and adrenaline during runs."
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Value3
"Players perceive good value in gameplay depth and challenge despite some frustration."
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Violence4
"Enjoyment derived from combat, punching, and knocking down enemies."
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Survival4
"Players must avoid death and manage resources to progress through dangerous levels."
Last update: 29/04/2026