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The Bathhouse | 地獄銭湯 Restored Edition

PC (Microsoft Windows) • 2024

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Quick resume

The Bathhouse | 地獄銭湯 Remake is a Japanese horror game that revolves around working at a bathhouse. A complete revamp of the original bathhouse.

Global score

91/100

Genres

Indie

Pros

  • Engaging story with multiple endings
  • Improved graphics and atmosphere
  • Fun and varied gameplay mechanics
  • Good balance of horror and humor
  • Free upgrade for original owners

Cons

  • Performance and optimization issues
  • Some mini-games considered tedious
  • Minor bugs and glitches reported
  • Limited customization options
  • Not highly challenging for hardcore players

Motivations

  • Autonomy
    3

    "Players manage bathhouse tasks and make decisions on customer behavior, showing moderate control over actions."

  • Competence
    3

    "Gameplay involves managing tasks, puzzles, and challenges with some skill and feedback, though not highly difficult."

  • Competition
    -5

    "No evidence of competitive elements; focus is on individual experience and story progression."

  • Continuation
    4

    "Multiple endings and replayability encourage extended play and repeated sessions."

  • Cooperation
    -5

    "Game is single-player with no cooperative or multiplayer features."

  • Creativity
    2

    "Players interact with various gameplay mechanics and endings, but within a structured narrative and preset tasks."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; interactions are balanced and narrative-driven."

  • Escapism
    4

    "Players use the game as a psychological horror experience to escape and immerse in a fictional unsettling environment."

  • Expectation
    -4

    "Players engage voluntarily out of interest and enjoyment, with no indication of obligation or pressure."

  • Experimenting
    3

    "Multiple endings and varied gameplay encourage trying new approaches and exploring different outcomes."

  • Exploration
    3

    "Players explore the bathhouse and village environment, uncovering story elements and secrets."

  • Expression
    -3

    "Limited customization; players interact with preset characters and environments without avatar personalization."

  • Fantasy
    4

    "Strong elements of Japanese horror folklore, supernatural events, and imaginative fiction."

  • Fellowship
    -5

    "Single-player game with minimal social interaction or community involvement."

  • Growth
    3

    "Players learn game mechanics, story details, and improve task management skills."

  • Health
    -5

    "No physical activity or health-related gameplay elements."

  • Idle
    -3

    "Requires focused attention on tasks and story progression; not designed for passive or background play."

  • Intimacy
    -4

    "Interactions with characters are surface-level and narrative-driven without deep emotional bonding."

  • Leadership
    2

    "Player manages bathhouse operations and customer behavior, implying some leadership role."

  • Progression
    3

    "Players progress through story, unlock endings, and complete tasks, showing accumulation of achievements."

  • Relaxation
    1

    "Game balances tension and calm moments, but overall maintains suspenseful atmosphere."

  • Sensation
    3

    "Strong sensory stimulation through visuals, sound design, and horror elements."

  • Status
    -5

    "No social recognition or status systems present."

  • Story
    5

    "Narrative immersion is a core aspect, with multiple endings and engaging plot."

  • Strategy
    3

    "Players plan and manage tasks, puzzles, and customer behavior requiring problem solving."

  • Thrill
    4

    "Effective jump scares and suspenseful moments provide thrill and tension relief."

  • Value
    4

    "Players perceive good value through free upgrade from original, multiple endings, and engaging content."

  • Violence
    -3

    "Gameplay focuses more on management and interaction than combat or destruction."

  • Survival
    2

    "Players must avoid failure in tasks and manage threats, though risk is moderate."

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    Last update: 06/03/2026