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NieR:Automata™

PC (Microsoft Windows) • 2017

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Quick resume

NieR: Automata tells the story of androids 2B, 9S and A2 and their battle to reclaim the machine-driven dystopia overrun by powerful machines.

Global score

87/100

Genres

Action, Role-playing (RPG)

Pros

  • Deep and emotional story
  • Smooth and varied combat
  • Exceptional soundtrack
  • Multiple endings and replayability
  • Unique philosophical themes

Cons

  • Poor keyboard and mouse controls
  • Some repetitive environments and side quests
  • Mandatory multiple playthroughs for full story
  • Technical issues in pc port
  • Some players find story pacing uneven

Motivations

  • Autonomy
    4

    "Players can choose different characters, customize combat styles, and explore multiple endings with varied playthroughs."

  • Competence
    4

    "Combat is described as smooth, fun, and challenging with a high skill ceiling; players engage in varied gameplay mechanics including hack-and-slash and bullet hell."

  • Competition
    -4

    "Focus is on personal story experience and exploration rather than competing against others."

  • Continuation
    5

    "Multiple playthroughs and endings encourage long-term engagement and repeated sessions."

  • Cooperation
    -5

    "Single-player experience with no multiplayer or cooperative elements."

  • Creativity
    3

    "Players can customize combat chips and weapon loadouts, allowing for experimentation with play styles."

  • Domination
    -5

    "No evidence of exerting control or superiority over others; focus is on personal narrative."

  • Escapism
    5

    "Strong themes of existentialism and emotional immersion provide deep escape from reality."

  • Expectation
    -4

    "Players engage out of intrinsic interest and personal desire to experience story and gameplay."

  • Experimenting
    4

    "Varied gameplay styles, multiple characters, and chip customization encourage trying new approaches."

  • Exploration
    3

    "Open world with side quests and secrets encourages discovery, though some environments are noted as sparse."

  • Expression
    2

    "Customization of weapons and combat chips allows some degree of self-expression."

  • Fantasy
    5

    "Set in a post-apocalyptic sci-fi world with androids and machines, featuring imaginative fiction and philosophical themes."

  • Fellowship
    -5

    "Single-player game with minimal social interaction or community involvement."

  • Growth
    4

    "Players develop skills in combat and understanding of complex story through multiple playthroughs."

  • Health
    -5

    "Typical sedentary gaming experience with no physical activity elements."

  • Idle
    -4

    "Requires focused attention due to combat and story engagement; not a casual or idle game."

  • Intimacy
    -4

    "Limited social or emotional connections beyond narrative; no multiplayer or social features."

  • Leadership
    -5

    "No leadership or group management roles; single-player experience."

  • Progression
    4

    "Players accumulate weapons, upgrades, and unlock multiple endings through progression."

  • Relaxation
    2

    "While some find it relaxing, others note emotional intensity and existential themes that create tension."

  • Sensation
    4

    "Highly praised soundtrack, visuals, and combat provide strong sensory and emotional stimulation."

  • Status
    -5

    "No social status or recognition mechanics; focus is on personal experience."

  • Story
    5

    "Deep, philosophical, and emotionally impactful narrative is a core element praised by players."

  • Strategy
    3

    "Combat and chip customization require planning and tactical thinking."

  • Thrill
    3

    "Bullet hell segments and challenging combat provide moments of suspense and excitement."

  • Value
    5

    "Players report high satisfaction and feel the game is worth the price and time invested."

  • Violence
    4

    "Combat involves defeating enemies through hack-and-slash and shooting mechanics."

  • Survival
    2

    "Some challenge in combat and boss fights requires managing health and resources, but not a core survival game."

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    Last update: 06/03/2026