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The Flame in the Flood

Xbox One, Nintendo Switch, PC (Microsoft Windows), Mac, PlayStation 4 • 2016

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Quick resume

A rogue-like river journey through the backwaters of a forgotten post-societal America. Forage, craft, evade predators.

Global score

76/100

Genres

Action, Adventure, Indie

Pros

  • Immersive survival mechanics
  • Unique river rafting progression
  • Beautiful art style and soundtrack
  • Challenging but fair difficulty
  • Compelling atmosphere and story

Cons

  • Limited replayability after campaign
  • Inventory management can be tedious
  • Raft controls sometimes frustrating
  • Randomness can cause unfair deaths
  • Lack of multiplayer or social features

Motivations

  • Autonomy
    4

    "Players navigate a linear river path but freely choose stops, crafting, and resource management strategies."

  • Competence
    3

    "Requires skillful resource management, raft navigation, and survival tactics with feedback from frequent deaths."

  • Competition
    -4

    "Focuses on individual survival and progression without player-vs-player or leaderboard competition."

  • Continuation
    3

    "Players often engage in multiple runs and long sessions despite difficulty and occasional frustration."

  • Cooperation
    -5

    "Single player experience with no multiplayer or cooperative gameplay."

  • Creativity
    3

    "Crafting and upgrading raft and gear allow creative problem solving within survival constraints."

  • Domination
    -5

    "No social dominance or power over others; interactions are limited to NPCs and environment."

  • Escapism
    4

    "Immersive post-apocalyptic survival setting offers escape from reality and emotional engagement."

  • Expectation
    -4

    "Players engage voluntarily for intrinsic interest and enjoyment of survival challenge."

  • Experimenting
    3

    "Players explore different crafting recipes, raft upgrades, and survival strategies."

  • Exploration
    3

    "Randomly generated river and islands encourage discovery within a linear progression."

  • Expression
    -2

    "Limited character customization; some expression through gear and raft upgrades but mostly preset."

  • Fantasy
    -3

    "Realistic survival elements in a plausible post-flood world; minimal fantasy or supernatural content."

  • Fellowship
    -5

    "Primarily solo play with minimal social interaction beyond NPCs."

  • Growth
    3

    "Players learn survival skills, crafting, and navigation through repeated play and progression."

  • Health
    -4

    "Sedentary gameplay with no physical activity; focuses on virtual survival challenges."

  • Idle
    -3

    "Requires constant attention to resource management and raft navigation; no idle mechanics."

  • Intimacy
    -4

    "Limited emotional connection mainly with dog companion; no deep social relationships."

  • Leadership
    -5

    "No leadership or group management mechanics; solo survival focus."

  • Progression
    4

    "Strong progression through crafting, raft upgrades, and resource accumulation."

  • Relaxation
    2

    "Atmospheric and calming music and visuals balance survival tension for a relaxing experience."

  • Sensation
    2

    "Pleasant visual style and folk soundtrack provide sensory enjoyment without intense stimulation."

  • Status
    -5

    "No social status or recognition systems; focus on personal survival."

  • Story
    3

    "Narrative delivered through environmental storytelling, NPCs, and campaign progression."

  • Strategy
    4

    "Requires planning, resource prioritization, and tactical decision-making to survive."

  • Thrill
    3

    "Tense moments navigating rapids and avoiding predators provide suspense and excitement."

  • Value
    3

    "Good perceived value especially on sale; engaging gameplay and soundtrack justify cost."

  • Violence
    1

    "Combat is minimal and tactical, focused on traps and defense rather than direct violence."

  • Survival
    5

    "Core gameplay centers on managing hunger, thirst, temperature, fatigue, and threats to stay alive."

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    Last update: 06/03/2026